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Game title |
Version |
Latest Report |
Message |
Star Wars : Lethal Alliance |
v1.17.1 |
2024-03-24 |
Imm vertex used clip value, flags=617000 |
Star Wars : Lethal Alliance |
v1.17.1 |
2024-02-25 |
sceDmacMemcpy(dest=04044000, src=04000000, size=278528): overlapping read |
Star Wars : Lethal Alliance |
v1.15.4 |
2024-01-05 |
sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006 |
Star Wars : Lethal Alliance |
v1.15.4 |
2024-01-05 |
sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006 |
Star Wars : Lethal Alliance |
v1.15.4 |
2024-01-05 |
sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006 |
Star Wars : Lethal Alliance |
v1.15.4 |
2024-01-05 |
sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006 |
Star Wars : Lethal Alliance |
v1.15.4 |
2024-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=4e49422e, pos=0, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.15.4 |
2024-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=fefefefe, pos=0, access=1, data=1, text=1 |
Star Wars : Lethal Alliance |
v1.16.6 |
2023-11-26 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.17.1 |
2024-03-24 |
Imm vertex used clip value, flags=657000 |
Star Wars : Lethal Alliance |
v1.15.3 |
2023-09-26 |
Imm vertex used clip value, flags=507000 |
Star Wars : Lethal Alliance |
v1.15.4 |
2023-08-18 |
sceKernelCreateThread(name=update_thread): unsupported attributes a0000000 |
Star Wars : Lethal Alliance |
v1.15.4 |
2023-08-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.15.4 |
2023-08-18 |
__KernelStopThread: thread 414 does not exist (helper deleted) |
Star Wars : Lethal Alliance |
v1.15.4 |
2023-08-04 |
Imm vertex used clip value, flags=476000 |
Star Wars : Lethal Alliance |
v1.15.4 |
2023-07-04 |
Imm vertex used clip value, flags=6e7000 |
Star Wars : Lethal Alliance |
v1.17.1-491-g9cdd97c13b |
2024-08-30 |
Imm vertex used fog |
Star Wars : Lethal Alliance |
v1.17.1-491-g9cdd97c13b |
2024-08-30 |
Imm vertex used clip value, flags=746000 |
Star Wars : Lethal Alliance |
v1.17.1-491-g9cdd97c13b |
2024-09-04 |
Rendering to framebuffer offset at 040cc000 +256x0 (stride 512) |
Star Wars : Lethal Alliance |
v1.13.2 |
2022-12-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.13.2 |
2022-12-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1 |
Star Wars : Lethal Alliance |
v1.13.2 |
2022-12-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
Star Wars : Lethal Alliance |
v1.13.2 |
2024-06-14 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565):
[C:040cc000/512 Z:00000000/0 X:256 Y:0 reint: false] [C:040cc200/512 Z:040cc000/512 X:0 Y:0 reint: false] |
Star Wars : Lethal Alliance |
v1.13.2 |
2022-12-06 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565):
[C:040cc000/512 Z:00000000/0 X:256 Y:0 reint: false] [C:040cc200/512 Z:040cc000/512 X:0 Y:0 reint: false] |
Star Wars : Lethal Alliance |
v1.12.3 |
2022-05-29 |
GE Interrupt: newState might be 4 |
Star Wars : Lethal Alliance |
v1.12.3 |
2022-05-29 |
GE Interrupt: newState might be 3 |
Star Wars : Lethal Alliance |
v1.12.3 |
2022-04-08 |
Error in shader compilation: info: Compile failed.
ERROR: 0:23: 'u_proj' : undeclared identifier
ERROR: 0:23: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'no-symbol-id' and a right operand of type '4-component vector of float' (and there is no acceptable conversion)
ERROR: 0:23: 'assign' : cannot convert from 'invalid' to '4-component vector of float'
3 compilation errors. No code generated.
00000000:0000011a THR HWX C Tex
#version 320 es
// PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.12.3 |
2022-03-31 |
Error in shader compilation: info: Compile failed.
ERROR: 0:27: 'u_proj' : undeclared identifier
ERROR: 0:27: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'no-symbol-id' and a right operand of type '4-component vector of float' (and there is no acceptable conversion)
ERROR: 0:27: 'assign' : cannot convert from 'invalid' to '4-component vector of float'
3 compilation errors. No code generated.
01010000:0000011a THR HWX C Tex Light: MatUp:1
#version 320 es
// PowerVR Rogue GE8322 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.12.3 |
2022-03-31 |
Error in shader compilation: info: Compile failed.
ERROR: 0:23: 'u_proj' : undeclared identifier
ERROR: 0:23: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'no-symbol-id' and a right operand of type '4-component vector of float' (and there is no acceptable conversion)
ERROR: 0:23: 'assign' : cannot convert from 'invalid' to '4-component vector of float'
3 compilation errors. No code generated.
00000000:0000011a THR HWX C Tex
#version 320 es
// PowerVR Rogue GE8322 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.12.3 |
2022-01-05 |
Error in shader compilation: info: ERROR: 0:27: 'u_proj' : undeclared identifier
ERROR: 1 compilation errors. No code generated.
01010000:0000011a THR HWX C Tex Light: MatUp:1
#version 320 es
// Adreno (TM) 505 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.12.3 |
2022-01-05 |
Error in shader compilation: info: ERROR: 0:23: 'u_proj' : undeclared identifier
ERROR: 1 compilation errors. No code generated.
00000000:0000011a THR HWX C Tex
#version 320 es
// Adreno (TM) 505 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.12.2 |
2021-10-15 |
sceGeBreak(mode=0, unknown=08f6c8fc): unknown ptr (valid) |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a410b4, pos=0, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08a410b4, pos=0, access=1, data=1, text=1 |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 19, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 15, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 14, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 13, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 12, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 11, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 10, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 9, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 8, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 7, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 6, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 5, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 4, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 3, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 2, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 1, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceSasSetADSRMode(08bbde80, 0, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000020, pos=0, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.11.3-1632-gee4daadf8 |
2021-10-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000020, pos=0, access=1, data=1, text=1 |
Star Wars : Lethal Alliance |
v1.12.4 |
2024-09-16 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565) |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
Star Wars : Lethal Alliance |
v1.15.4 |
2023-08-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
Star Wars : Lethal Alliance |
v1.12.4 |
2024-09-14 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565) |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
Star Wars : Lethal Alliance |
v1.10.3 |
2021-03-19 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
Star Wars : Lethal Alliance |
v1.9.4 |
2020-07-07 |
Error in shader compilation: info: 0:20: L0002: Undeclared variable 'u_proj'
0:25: L0002: Undeclared variable 'outPos'
01010000:0000011a THR HWX C Tex Light: MatUp:1
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.9.4 |
2020-07-07 |
Error in shader compilation: info: 0:16: L0002: Undeclared variable 'u_proj'
0:19: L0002: Undeclared variable 'outPos'
00000000:0000011a THR HWX C Tex
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.9.4 |
2020-07-11 |
Error in shader compilation: info: ERROR: 0:20: 'u_proj' : undeclared identifier
ERROR: 1 compilation errors. No code generated.
01010000:0000011a THR HWX C Tex Light: MatUp:1
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.9.4 |
2020-07-11 |
Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier
ERROR: 1 compilation errors. No code generated.
00000000:0000011a THR HWX C Tex
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.7.4 |
2020-01-26 |
DecodeVerts: Failed to deduce prim: -1 |
Star Wars : Lethal Alliance |
v1.7.4 |
2020-01-26 |
4 and 8-bit CLUT format not supported for framebuffers |
Star Wars : Lethal Alliance |
v1.8.0 |
2019-07-31 |
Error in shader compilation: info: 0:20: L0002: Undeclared variable 'u_proj'
0:25: L0002: Undeclared variable 'outPos'
01010000:0000011a THR HWX C Tex Light: MatUp:1
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.8.0 |
2019-07-31 |
Error in shader compilation: info: 0:16: L0002: Undeclared variable 'u_proj'
0:19: L0002: Undeclared variable 'outPos'
00000000:0000011a THR HWX C Tex
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
|
Star Wars : Lethal Alliance |
v1.9.4 |
2022-06-28 |
Render to texture using CLUT with offset at 040cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-09-16 |
Rendering to framebuffer offset: 040cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.7.4 |
2019-02-21 |
Unexpected mpeg first timestamp: 8d555841 / 2371180609 |
Star Wars : Lethal Alliance |
v1.7.5 |
2019-11-10 |
BREAK instruction hit |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-09-07 |
Render to texture with incompatible formats 3 != 0 at 04000000 |
Star Wars : Lethal Alliance |
v1.6.3 |
2018-09-02 |
Render to texture with incompatible formats 7 != 0 at 00000000 |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-09-07 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-09-17 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Star Wars : Lethal Alliance |
v1.9.4 |
2024-09-17 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Star Wars : Lethal Alliance |
v1.7.5 |
2022-07-09 |
Render to texture using CLUT with offset at 000cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.9.4 |
2023-04-11 |
Render to area containing texture at 040cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.2.2 |
2016-05-15 |
0 depal unsupported: shift=24 mask=ff offset=0 |
Star Wars : Lethal Alliance |
v1.9.4 |
2022-03-02 |
Render to texture using CLUT with offset at 04000000 +0x136 |
Star Wars : Lethal Alliance |
v1.9.4 |
2022-06-28 |
Inter-buffer memcpy 04000000 -> 04044000 |
Star Wars : Lethal Alliance |
v1.7.5 |
2022-07-09 |
Render to area containing texture at 000cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.7.5 |
2021-11-25 |
Rendering to framebuffer offset: 000cc000 +256x0 |
Star Wars : Lethal Alliance |
v1.7.5 |
2024-06-25 |
Render to texture with incompatible formats 3 != 0 at 00000000 |