Recent logs - Star Wars : Lethal Alliance

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Game title Version Latest Report Message
Star Wars : Lethal Alliance v1.11.3 2021-09-14 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (256x256 stride 512, 565)
Star Wars : Lethal Alliance v1.11.3 2021-08-09 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04088000/040cc000
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Star Wars : Lethal Alliance v1.10.3 2021-03-19 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Star Wars : Lethal Alliance v1.10.3 2021-03-19 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
Star Wars : Lethal Alliance v1.11.3-995-g15ffa23ca 2021-09-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc200 offset: 0 (128x128 stride 512, 565)
Star Wars : Lethal Alliance v1.11.3-995-g15ffa23ca 2021-09-14 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04044000/040cc000
Star Wars : Lethal Alliance v1.11.3-995-g15ffa23ca 2021-09-14 FBO created from existing depthbuffer as color, 040cc000/00000000 and 04000000/040cc000
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Star Wars : Lethal Alliance v1.10.3 2021-03-19 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Star Wars : Lethal Alliance v1.9.4 2020-07-07 Error in shader compilation: info: 0:20: L0002: Undeclared variable 'u_proj' 0:25: L0002: Undeclared variable 'outPos' 01010000:0000011a THR HWX C Tex Light: MatUp:1 #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(u_uvscaleoffset.zw, 0.0); gl_Position = outPos; }
Star Wars : Lethal Alliance v1.9.4 2020-07-07 Error in shader compilation: info: 0:16: L0002: Undeclared variable 'u_proj' 0:19: L0002: Undeclared variable 'outPos' 00000000:0000011a THR HWX C Tex #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(u_uvscaleoffset.zw, 0.0); gl_Position = outPos; }
Star Wars : Lethal Alliance v1.9.4 2020-07-10 Error in shader compilation: info: ERROR: 0:20: 'u_proj' : undeclared identifier ERROR: 1 compilation errors. No code generated. 01010000:0000011a THR HWX C Tex Light: MatUp:1 #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(u_uvscaleoffset.zw, 0.0); gl_Position = outPos; }
Star Wars : Lethal Alliance v1.9.4 2020-07-10 Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier ERROR: 1 compilation errors. No code generated. 00000000:0000011a THR HWX C Tex #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(u_uvscaleoffset.zw, 0.0); gl_Position = outPos; }
Star Wars : Lethal Alliance v1.7.4 2020-01-26 DecodeVerts: Failed to deduce prim: -1
Star Wars : Lethal Alliance v1.7.4 2020-01-26 4 and 8-bit CLUT format not supported for framebuffers
Star Wars : Lethal Alliance v1.8.0 2019-07-31 Error in shader compilation: info: 0:20: L0002: Undeclared variable 'u_proj' 0:25: L0002: Undeclared variable 'outPos' 01010000:0000011a THR HWX C Tex Light: MatUp:1 #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(u_uvscaleoffset.zw, 0.0); gl_Position = outPos; }
Star Wars : Lethal Alliance v1.8.0 2019-07-31 Error in shader compilation: info: 0:16: L0002: Undeclared variable 'u_proj' 0:19: L0002: Undeclared variable 'outPos' 00000000:0000011a THR HWX C Tex #version 300 es precision highp float; in vec3 position; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(u_uvscaleoffset.zw, 0.0); gl_Position = outPos; }
Star Wars : Lethal Alliance v1.9.4 2021-05-18 Immediate draw: Unexpected primitive 7 at count 1
Star Wars : Lethal Alliance v1.9.4 2021-06-16 Corrupt shader cache: Both IS_THROUGH and USE_HW_TRANSFORM set.
Star Wars : Lethal Alliance v1.9.4 2020-12-02 Render to texture using CLUT with offset at 040cc000 +256x0
Star Wars : Lethal Alliance v1.9.4 2021-09-14 Rendering to framebuffer offset: 040cc000 +256x0
Star Wars : Lethal Alliance v1.7.4 2019-02-21 Unexpected mpeg first timestamp: 8d555841 / 2371180609
Star Wars : Lethal Alliance v1.7.5 2019-11-10 BREAK instruction hit
Star Wars : Lethal Alliance v1.9.4 2021-07-12 Render to texture with incompatible formats 3 != 0 at 04000000
Star Wars : Lethal Alliance v1.4.2 2017-10-21 Unsupported Vertex Alpha and Primitive : f750451d
Star Wars : Lethal Alliance v1.4.2 2018-05-24 Unsupported Vertex Alpha and Primitive : f7746172
Star Wars : Lethal Alliance v1.6.3 2018-09-02 Render to texture with incompatible formats 7 != 0 at 00000000
Star Wars : Lethal Alliance v1.9.4 2021-09-18 00000000=sceDisplaySetHoldMode(00000001): unsupported
Star Wars : Lethal Alliance v1.9.4 2021-09-18 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.9.4 2021-09-18 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.7.5 2020-01-26 Render to texture using CLUT with offset at 000cc000 +256x0
Star Wars : Lethal Alliance v1.9.4 2021-06-06 Render to area containing texture at 040cc000 +256x0
Star Wars : Lethal Alliance v1.2.2 2016-05-15 0 depal unsupported: shift=24 mask=ff offset=0
Star Wars : Lethal Alliance v1.9.4 2021-06-05 Render to texture using CLUT with offset at 04000000 +0x136
Star Wars : Lethal Alliance v1.9.4 2021-06-06 Inter-buffer memcpy 04000000 -> 04044000
Star Wars : Lethal Alliance v1.7.5 2021-07-13 Render to area containing texture at 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2021-07-13 Rendering to framebuffer offset: 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2021-07-13 Render to texture with incompatible formats 3 != 0 at 00000000
Star Wars : Lethal Alliance v1.9.4 2021-08-07 Render to texture with different formats 3 != 1