Message #1603635 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible render to texture at 0413df80 +0x140 / 256x272

Status: new. 2 hits from 2020-07-19 15:27:30 to 2024-01-08 06:14:40 UTC. Message #1603635.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.