Message #1625876 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 041a2d00 +0x140 / 256x272

Status: new. 6,088 hits from 2020-08-11 12:17:44 to 2026-07-22 02:58:54 UTC. Message #1625876.

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