Message #1626415 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: DISSIDIA® FINAL FANTASY® (ULES01270_1.00)

Ignoring possible texturing from framebuffer at 04178000 +144x36 / 256x128

Status: new. 1 hits from 2020-08-12 01:57:42 to 2020-08-12 01:57:42 UTC. Message #1626415.

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