Message #1713894 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Split/Second (ULUS10513_1.00)

Ignoring possible texturing from framebuffer at 041b8000 +0x128 / 256x256

Status: new. 2 hits from 2020-12-02 21:43:43 to 2020-12-29 23:19:32 UTC. Message #1713894.

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