Message #1762000 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 04153ec0 +0x140 / 256x272

Status: new. 210 hits from 2021-02-08 22:08:17 to 2025-11-15 20:21:41 UTC. Message #1762000.

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