Message #1762079 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 04119d40 +0x70 / 256x272

Status: new. 20 hits from 2021-02-08 22:56:11 to 2023-04-21 17:44:12 UTC. Message #1762079.

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