Message #1773512 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 0417ae00 +0x140 / 256x272

Status: new. 13 hits from 2021-02-20 15:51:57 to 2023-09-27 07:53:45 UTC. Message #1773512.

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