Message #1784632 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 23 hits from 2021-03-04 16:02:40 to 2023-04-08 15:20:48 UTC. Message #1784632.

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