Message #1795376 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: WWE'12 (ULUS10543_1.00)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 23 hits from 2021-03-15 08:39:22 to 2023-04-03 20:32:58 UTC. Message #1795376.

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