Recent logs - WWE'12

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Game title Version Latest Report Message
WWE'12 v1.9.3-80-g73bf6098e 2020-11-24 __KernelStopThread: thread 2007 does not exist
WWE'12 v1.9.3-80-g73bf6098e 2020-11-24 __KernelStopThread: thread 2009 does not exist
WWE'12 v1.10.3 2020-11-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
WWE'12 v1.10.3 2020-11-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
WWE'12 v1.10.3 2020-11-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1
WWE'12 v1.9.3-80-g73bf6098e 2020-11-23 __KernelStopThread: thread 285 does not exist
WWE'12 v1.9.3-80-g73bf6098e 2020-11-23 __KernelStopThread: thread 287 does not exist
WWE'12 v1.9.3-80-g73bf6098e 2020-11-23 __KernelStopThread: thread 281 does not exist
WWE'12 v1.10.3-1232-g60734a240 2020-11-23 sceDmacMemcpy(dest=04145b30, src=0966b810, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-23 sceDmacMemcpy(dest=04187e00, src=09361cd0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-22 sceDmacMemcpy(dest=0418be70, src=097d1870, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-22 sceDmacMemcpy(dest=0415d9f0, src=097246a0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-22 sceDmacMemcpy(dest=04130290, src=096054a0, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-21 sceDmacMemcpy(dest=04128f50, src=095d2e40, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-21 sceDmacMemcpy(dest=04131540, src=09623370, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-20 sceDmacMemcpy(dest=04160dd0, src=097bbd80, size=65552): overlapping read
WWE'12 v1.8.0 2020-11-20 sceDmacMemcpy(dest=0418a2d0, src=09562e30, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-20 sceDmacMemcpy(dest=04132b60, src=093d9780, size=65552): overlapping read
WWE'12 v1.10.3-916-g8367b10d9 2020-11-21 No DL ID available to enqueue
WWE'12 v1.10.3 2020-11-19 sceDmacMemcpy(dest=0419bb40, src=094b4d20, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-19 sceDmacMemcpy(dest=0412b420, src=093716e0, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-19 sceDmacMemcpy(dest=04130e10, src=093943f0, size=65552): overlapping read
WWE'12 v1.9.0 2020-11-19 sceDmacMemcpy(dest=04192b60, src=095a4470, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-19 sceDmacMemcpy(dest=04190e80, src=0957cf50, size=65552): overlapping read
WWE'12 v1.9.0 2020-11-18 Unknown syscall in known module 'sceGe_user': 0x00000033
WWE'12 v1.10.3 2020-11-18 sceDmacMemcpy(dest=041986e0, src=0907ac80, size=131088): overlapping read
WWE'12 v1.9.4 2020-11-18 sceDmacMemcpy(dest=04130f50, src=0963f700, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-18 sceDmacMemcpy(dest=04184080, src=094e82d0, size=65552): overlapping read
WWE'12 v1.9.0 2020-11-18 sceDmacMemcpy(dest=04149480, src=096fa200, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-18 sceDmacMemcpy(dest=04130a00, src=095c47e0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-18 sceDmacMemcpy(dest=0417c840, src=094f90a0, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-17 sceDmacMemcpy(dest=04163700, src=096a25a0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-17 sceDmacMemcpy(dest=0412edc0, src=095f5210, size=65552): overlapping read
WWE'12 v1.9.0 2020-11-17 sceDmacMemcpy(dest=0413e7b0, src=093ee590, size=65552): overlapping read
WWE'12 v1.9.0 2020-11-17 sceDmacMemcpy(dest=04129bf0, src=095ef5c0, size=65552): overlapping read
WWE'12 v1.10.3-1139-g9d7651e10 2020-11-16 Error in shader program link: info: Link Error: Vertex shader was not successfully compiled. Link Error: Fragment shader was not successfully compiled. fs: 00000000:00000001 Clear #version 300 #extension GL_EXT_shader_framebuffer_fetch : require #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; } vs: 00000000:0000000a THR C #version 300 #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
WWE'12 v1.10.3-1139-g9d7651e10 2020-11-16 Error in shader compilation: info: Compile failed. ERROR: 0:1: Syntax error, es must be presented after version number ERROR: 0:9: 'shader in & out declarations' : requires language version 300 ERROR: main() function is missing. 3 compilation errors. No code generated. 00000000:00000001 Clear #version 300 #extension GL_EXT_shader_framebuffer_fetch : require #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0; fragColor0 = v; }
WWE'12 v1.10.3-1139-g9d7651e10 2020-11-16 Error in shader compilation: info: Compile failed. ERROR: 0:1: Syntax error, es must be presented after version number ERROR: 0:7: 'shader in & out declarations' : requires language version 300 2 compilation errors. No code generated. 00000000:0000000a THR C #version 300 #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
WWE'12 v1.10.3 2020-11-16 80630006=sceAtracSetData(2, 08d4b180, 0001ba40): invalid RIFF header
WWE'12 v1.10.3 2020-11-16 80630006=sceAtracSetData(2, 08d13140, 00029ca8): invalid RIFF header
WWE'12 v1.9.0 2020-11-15 Bad index address 00000674!
WWE'12 v1.9.0 2020-11-15 Bad index address 00000660!
WWE'12 v1.9.0 2020-11-15 Bad index address 0000065a!
WWE'12 v1.9.0 2020-11-15 Bad index address 00000654!
WWE'12 v1.9.0 2020-11-15 Bad index address 0000064e!
WWE'12 v1.9.0 2020-11-15 Bad index address 00000646!
WWE'12 v1.9.0 2020-11-15 Bad index address 0000063c!
WWE'12 v1.9.0 2020-11-15 Bad index address 00000632!
WWE'12 v1.9.0 2020-11-15 Bad index address 0000061a!
WWE'12 v1.9.0 2020-11-15 Bad index address 0000060e!
WWE'12 v1.9.0 2020-11-15 Bad index address 00000602!
WWE'12 v1.9.0 2020-11-15 Bad index address 000005f4!
WWE'12 v1.9.0 2020-11-15 Bad index address 000005e4!
WWE'12 v1.9.0 2020-11-15 Bad index address 000005d4!
WWE'12 v1.9.0 2020-11-15 Bad index address 000005b6!
WWE'12 v1.9.0 2020-11-15 Bad index address 0000058a!
WWE'12 v1.9.0 2020-11-15 Bad index address 00000572!
WWE'12 v1.9.4 2020-11-15 sceDmacMemcpy(dest=0412fc30, src=093c0320, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-15 sceDmacMemcpy(dest=04143800, src=09443b50, size=65552): overlapping read
WWE'12 v1.7.4 2020-11-15 sceDmacMemcpy(dest=04186830, src=096574d0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-15 Game install with no files / data
WWE'12 v1.10.3 2020-11-15 sceDmacMemcpy(dest=04135560, src=095fcea0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-14 sceDmacMemcpy(dest=0418dde0, src=091e02b0, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-14 sceDmacMemcpy(dest=04187b40, src=095cdf50, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-14 sceDmacMemcpy(dest=0412ccb0, src=093758b0, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-14 sceDmacMemcpy(dest=04133590, src=093902b0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-13 sceDmacMemcpy(dest=0418a0a0, src=09201db0, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-13 sceDmacMemcpy(dest=0415a7f0, src=094c4840, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-13 sceDmacMemcpy(dest=0412f8c0, src=093d2000, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-13 sceDmacMemcpy(dest=041710d0, src=092dca50, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-13 sceDmacMemcpy(dest=0419b530, src=09476da0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-12 sceDmacMemcpy(dest=0412eb10, src=093e13e0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-12 sceDmacMemcpy(dest=0415fc90, src=094fc6c0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-12 sceDmacMemcpy(dest=04186210, src=097daee0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=2, text=2
WWE'12 v1.10.3 2020-11-12 sceKernelLoadModule: unsupported options size=00000014, flags=0899a900, pos=0, access=1, data=1, text=1
WWE'12 v1.9.0 2020-11-11 sceDmacMemcpy(dest=04131020, src=093d00c0, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-11 sceDmacMemcpy(dest=041423f0, src=0961e5c0, size=65552): overlapping read
WWE'12 v1.9.4 2020-11-11 sceDmacMemcpy(dest=0412ff30, src=09643c40, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-11 Video out requested, not supported: mode=0 size=512,272
WWE'12 v1.10.3 2020-11-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
WWE'12 v1.10.3 2020-11-11 Unknown syscall in known module 'sceNpService': 0x268c009d
WWE'12 v1.10.3 2020-11-11 Unknown syscall in known module 'sceNpService': 0x1da3e950
WWE'12 v1.10.3 2020-11-11 Unknown syscall in known module 'sceNpService': 0x168b8de5
WWE'12 v1.10.3 2020-11-11 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
WWE'12 v1.10.3 2020-11-11 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
WWE'12 v1.10.3 2020-11-11 Unknown GetPointer 05758a60 PC 08bfbdf0 LR 08bfbe04
WWE'12 v1.10.3 2020-11-11 Unknown GetPointer 0d759aa4 PC 08bfbd68 LR 08bfbe04
WWE'12 v1.10.3 2020-11-10 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
WWE'12 v1.10.3 2020-11-10 sceDmacMemcpy(dest=0412f090, src=096f1280, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-10 sceDmacMemcpy(dest=0412f780, src=095f7980, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-10 sceDmacMemcpy(dest=04158380, src=097122c0, size=65552): overlapping read
WWE'12 v1.9.3-80-g73bf6098e 2020-11-09 __KernelStopThread: thread 573 does not exist
WWE'12 v1.9.3-80-g73bf6098e 2020-11-09 __KernelStopThread: thread 574 does not exist
WWE'12 v1.10.3 2020-11-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
WWE'12 v1.10.3 2020-11-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776
WWE'12 v1.9.3-80-g73bf6098e 2020-11-09 __KernelStopThread: thread 943 does not exist
WWE'12 v1.9.3-80-g73bf6098e 2020-11-09 __KernelStopThread: thread 913 does not exist
WWE'12 v1.9.4 2020-11-09 sceDmacMemcpy(dest=0418b410, src=09551f00, size=65552): overlapping read
WWE'12 v1.10.3 2020-11-09 80630007=sceAtracSetData(3, 08d4b180, 0000e4f8): atracID uses different codec type than data