Message #1801934 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 0416ab80 +0x140 / 256x272

Status: new. 7 hits from 2021-03-22 03:21:35 to 2024-03-07 07:40:41 UTC. Message #1801934.

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