Message #1802213 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 04113640 +0x140 / 256x272

Status: new. 2 hits from 2021-03-22 12:37:21 to 2023-03-16 15:06:29 UTC. Message #1802213.

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