Message #1804100 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 04136b80 +0x140 / 256x272

Status: new. 35 hits from 2021-03-24 13:37:15 to 2024-12-23 07:26:05 UTC. Message #1804100.

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