Message #1820745 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD (ULUS10234_1.00)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 16 hits from 2021-04-10 21:11:14 to 2022-11-26 05:57:37 UTC. Message #1820745.

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