Message #1843474 - D3D error in shader compilation: info: %s / code: %s

Kind #687: D3D error in shader compilation: info: %s / code: %s

Game: グランナイツヒストリー (ULJS00394_1.01)

D3D error in shader compilation: info: Recursos insuficientes en el sistema para completar el servicio solicitado.
 / code: #pragma warning( disable : 3571 )
float4x4 u_proj_through : register(c4);
struct VS_IN {
  float4 position : POSITION;
  float2 texcoord : TEXCOORD0;
  float4 color0 : COLOR0;
};
struct VS_OUT {
  float3 v_texcoord : TEXCOORD0;
  float4 v_color0    : COLOR0;
  float4 gl_Position   : POSITION;
};
VS_OUT main(VS_IN In) {
  VS_OUT Out;
  Out.v_texcoord = float3(In.texcoord, 1.0);
  Out.v_color0 = In.color0;
  float4 outPos = mul(float4(In.position.xyz, 1.0), u_proj_through);
  Out.gl_Position = outPos;
  return Out;
}

Status: new. 1 hits from 2021-05-09 02:43:05 to 2021-05-09 02:43:05 UTC. Message #1843474.

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