Message #1853697 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 0412ef80 +0x140 / 256x272

Status: new. 11 hits from 2021-05-22 21:39:40 to 2024-12-25 05:41:57 UTC. Message #1853697.

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