Kind #967: Error in shader program link: info: %s
fs: %s
%s
vs: %s
%s
Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)
Error in shader program link: info:
fs: stencil
#version 300 es
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float; // just hope it's enough..
#endif
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec2 v_texcoord0;
uniform float u_stencilValue;
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
void main() {
vec4 index = texture2D(tex, v_texcoord0);
gl_FragColor = vec4(index.a);
float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(u_stencilValue);
if (mod(floor(shifted), 2.0) < 0.99) discard;
}
vs: stencil
#version 300 es
#ifdef GL_ES
precision highp float;
#endif
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec4 a_position;
attribute vec2 a_texcoord0;
varying vec2 v_texcoord0;
void main() {
v_texcoord0 = a_texcoord0;
gl_Position = a_position;
}
Status: new. 1 hits from 2021-07-30 12:20:15 to 2021-07-30 12:20:15 UTC. Message #1902598.
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