Message #1949015 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 04140ac0 +0x140 / 256x272

Status: new. 5 hits from 2021-09-29 18:56:54 to 2023-04-28 08:38:09 UTC. Message #1949015.

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