Message #1964639 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: DRAGONBALL: EVOLUTION (ULUS10415_1.00)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 3 hits from 2021-10-21 04:54:02 to 2023-05-05 09:37:40 UTC. Message #1964639.

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