Recent logs - DRAGONBALL: EVOLUTION

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
DRAGONBALL: EVOLUTION v1.11.3 2021-07-27 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
DRAGONBALL: EVOLUTION v1.10.3 2021-07-10 Unknown syscall in known module 'sceNp': 0xbb069a87
DRAGONBALL: EVOLUTION v1.10.3 2021-06-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fffd10, pos=0, access=1, data=2, text=2
DRAGONBALL: EVOLUTION v1.10.3 2021-06-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.10.3 2021-06-22 sceKernelLoadModule: unsupported options size=00000014, flags=088dbfc8, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.11.3 2021-06-12 Error in shader program link: info: (unknown reason) fs: postshader #ifdef GL_ES precision mediump float; #endif /* AA shader 4.o / AA shader 4.o - filtro Copyright (C) 2014 guest(r) - [email protected] This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // Modified as video aware smoothing effect for PPSSPP. // Some variable definitions had to be moved inside functions(and so repeated) due to glsl->hlsl auto translation failing. // Also auto translation fails with bool uniform, which is why u_video is defined as float. #ifdef GL_ES precision mediump float; precision mediump int; #endif uniform sampler2D sampler0; uniform float u_video; //=========== varying vec2 v_texcoord0; const vec3 dt = vec3(1.0,1.0,1.0); vec3 texture2d (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; return 0.5*(m2*(s00+s22)+m1*(s02+s20))/(m1+m2); } vec3 texture2dd (vec2 texcoord) { float scale = 1.0; if (u_video==1.0){ scale = 2.0; } else { scale = 7.0; } vec4 yx = vec4(1.0/480.0,1.0/272.0,-1.0/480.0,-1.0/272.0)/scale; vec4 xy = vec4(2.0/480.0,2.0/272.0,-2.0/480.0,-2.0/272.0)/scale; vec3 c11 = texture2D(sampler0, texcoord ).xyz; vec3 c00 = texture2D(sampler0, texcoord + xy.zw).xyz; vec3 c20 = texture2D(sampler0, texcoord + xy.xw).xyz; vec3 c22 = texture2D(sampler0, texcoord + xy.xy).xyz; vec3 c02 = texture2D(sampler0, texcoord + xy.zy).xyz; vec3 s00 = texture2D(sampler0, texcoord + yx.zw).xyz; vec3 s20 = texture2D(sampler0, texcoord + yx.xw).xyz; vec3 s22 = texture2D(sampler0, texcoord + yx.xy).xyz; vec3 s02 = texture2D(sampler0, texcoord + yx.zy).xyz; float d1=dot(abs(c00-c22),dt)+0.001; float d2=dot(abs(c20-c02),dt)+0.001; float m1=dot(abs(s00-s22),dt)+0.001; float m2=dot(abs(s02-s20),dt)+0.001; vec3 t2=(d1*(c20+c02)+d2*(c00+c22))/(2.0*(d1+d2)); return 0.25*(c11+t2+(m2*(s00+s22)+m1*(s02+s20))/(m1+m2)); } void main() { float scale = 7.0; bool filtro = false; if (u_video==1.0){ scale = 2.0; filtro = true; } else { scale = 7.0; filtro = false; } // Calculating texel coordinates vec2 size = vec2(480.0,272.0)*scale; vec2 inv_size = vec2(1.0/480.0,1.0/272.0)/scale; vec2 OGL2Pos = v_texcoord0 * size; vec2 fp = fract(OGL2Pos); vec2 dx = vec2(inv_size.x,0.0); vec2 dy = vec2(0.0, inv_size.y); vec2 g1 = vec2(inv_size.x,inv_size.y); vec2 g2 = vec2(-inv_size.x,inv_size.y); vec2 pC4 = floor(OGL2Pos) * inv_size + 0.5*inv_size; // Reading the texels vec3 C0 = texture2d(pC4 - g1); vec3 C1 = texture2d(pC4 - dy); vec3 C2 = texture2d(pC4 - g2); vec3 C3 = texture2d(pC4 - dx); vec3 C4 = texture2d(pC4 ); vec3 C5 = texture2d(pC4 + dx); vec3 C6 = texture2d(pC4 + g2); vec3 C7 = texture2d(pC4 + dy); vec3 C8 = texture2d(pC4 + g1); vec3 ul, ur, dl, dr; float m1, m2; m1 = dot(abs(C0-C4),dt)+0.001
DRAGONBALL: EVOLUTION v1.11.3 2021-06-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.11.3 2021-06-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000136, pos=0, access=1, data=2, text=2
DRAGONBALL: EVOLUTION v1.11.3 2021-06-12 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
DRAGONBALL: EVOLUTION v1.11.3 2021-06-12 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.11.3 2021-05-22 Unimplemented HLE function sceUtilityHtmlViewerGetStatus
DRAGONBALL: EVOLUTION v1.10.3 2021-05-06 Render to area containing texture at 04088000 +0x18
DRAGONBALL: EVOLUTION v1.11.3 2021-05-01 Failed decrypting the PRX (ret = -1, size = 3194665, psp_size = 3195008)!
DRAGONBALL: EVOLUTION v1.11.3 2021-04-03 00000000=sceDisplaySetHoldMode(00000001): unsupported
DRAGONBALL: EVOLUTION v1.11.3 2021-04-02 80020001=sceKernelCreateMutex(): invalid name
DRAGONBALL: EVOLUTION v1.11.3 2021-04-02 sceKernelCreateThread(name=update_thread): unsupported attributes a0000000
DRAGONBALL: EVOLUTION v1.11.3 2021-04-02 Unexpected mpeg first timestamp: 47269766572 / 4889442149746
DRAGONBALL: EVOLUTION v1.11.3 2021-04-02 Replacing existing mpeg context at 08d0d0b0
DRAGONBALL: EVOLUTION v1.11.2 2021-03-28 BREAK instruction hit
DRAGONBALL: EVOLUTION v1.11.3 2021-03-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000005, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.11.3 2021-03-24 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.11.3 2021-04-25 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
DRAGONBALL: EVOLUTION v1.11.3 2021-04-25 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
DRAGONBALL: EVOLUTION v1.11.3 2021-04-25 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
DRAGONBALL: EVOLUTION v1.11.2 2021-03-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
DRAGONBALL: EVOLUTION v1.11.2 2021-03-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
DRAGONBALL: EVOLUTION v1.10.3 2021-02-27 Render to area containing texture at 04088000 +0x11
DRAGONBALL: EVOLUTION v1.10.3 2021-02-24 Render to area containing texture at 04088000 +0x28
DRAGONBALL: EVOLUTION v1.10.3 2021-02-24 Render to texture with incompatible formats 3 != 0 at 04000000
DRAGONBALL: EVOLUTION v1.10.3 2021-02-22 Render to area containing texture at 04088000 +0x22
DRAGONBALL: EVOLUTION v1.10.3 2021-02-10 Render to area containing texture at 04162000 +256x0
DRAGONBALL: EVOLUTION v1.10.3 2021-02-09 Render to area containing texture at 04088000 +0x124
DRAGONBALL: EVOLUTION v1.10.3 2021-02-06 Render to area containing texture at 04088000 +0x16
DRAGONBALL: EVOLUTION v1.10.3 2021-02-01 Render to area containing texture at 04088000 +0x58
DRAGONBALL: EVOLUTION v1.11.3 2021-06-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
DRAGONBALL: EVOLUTION v1.10.3 2021-01-30 Render to area containing texture at 04088000 +0x122
DRAGONBALL: EVOLUTION v1.10.3 2021-01-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
DRAGONBALL: EVOLUTION v1.10.3 2021-01-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
DRAGONBALL: EVOLUTION v1.10.3 2021-01-23 Render to area containing texture at 04088000 +0x63
DRAGONBALL: EVOLUTION v1.10.3 2021-01-21 Render to area containing texture at 04088000 +0x17
DRAGONBALL: EVOLUTION v1.10.3 2021-01-20 Render to area containing texture at 04088000 +0x25
DRAGONBALL: EVOLUTION v1.10.3 2021-01-20 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
DRAGONBALL: EVOLUTION v1.10.3 2021-01-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765
DRAGONBALL: EVOLUTION v1.10.3 2021-01-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
DRAGONBALL: EVOLUTION v1.11.3 2021-06-08 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
DRAGONBALL: EVOLUTION v1.11.3 2021-06-08 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
DRAGONBALL: EVOLUTION v1.11.3 2021-06-08 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
DRAGONBALL: EVOLUTION v1.11.3 2021-05-22 A save request is already running, not starting a new one
DRAGONBALL: EVOLUTION v1.10.3 2021-01-15 Render to area containing texture at 04088000 +0x99
DRAGONBALL: EVOLUTION v1.10.3 2021-01-14 Render to area containing texture at 04088000 +0x12
DRAGONBALL: EVOLUTION v1.10.3 2021-01-11 Render to area containing texture at 04088000 +0x71
DRAGONBALL: EVOLUTION v1.10.3 2020-12-24 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.10.3 2020-12-21 sceKernelLoadModule: unsupported options size=00000014, flags=08a870f0, pos=0, access=1, data=2, text=2
DRAGONBALL: EVOLUTION v1.10.3 2020-12-17 Render to area containing texture at 04088000 +0x105
DRAGONBALL: EVOLUTION v1.10.3 2020-12-13 FBO created from existing depthbuffer as color, 04000000/04128000 and 04178000/04000000
DRAGONBALL: EVOLUTION v1.10.3 2020-12-09 Render to area containing texture at 04088000 +0x32
DRAGONBALL: EVOLUTION v1.10.3 2020-12-05 Render to area containing texture at 04088000 +0x2
DRAGONBALL: EVOLUTION v1.10.3 2020-11-27 Render to area containing texture at 04088000 +0x49
DRAGONBALL: EVOLUTION v1.10.3 2020-11-25 Render to area containing texture at 04088000 +0x26
DRAGONBALL: EVOLUTION v1.10.3 2020-11-22 Render to area containing texture at 04088000 +0x53
DRAGONBALL: EVOLUTION v1.10.3 2020-11-20 Render to area containing texture at 04088000 +0x74
DRAGONBALL: EVOLUTION v1.10.3 2020-12-23 Render to area containing texture at 04088000 +0x77
DRAGONBALL: EVOLUTION v1.10.3 2020-11-18 Ignoring func export sceDeflt/afe01fd3, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-18 Ignoring func export sceDeflt/a9e4fb28, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-18 Ignoring func export sceDeflt/8aa82c92, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-18 Ignoring func export sceDeflt/6dbcf897, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-18 Ignoring func export sceDeflt/6a548477, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-18 Ignoring func export sceDeflt/44054e03, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-18 Ignoring func export sceDeflt/2ee39a64, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-24 Ignoring func export sceDeflt/1b5b82bc, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-24 Ignoring func export sceDeflt/106a3552, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-16 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
DRAGONBALL: EVOLUTION v1.10.3 2020-11-15 Render to area containing texture at 04088000 +0x23
DRAGONBALL: EVOLUTION v1.10.3 2020-11-15 Render to area containing texture at 04088000 +0x57
DRAGONBALL: EVOLUTION v1.10.3 2020-11-10 sceMpegRingbufferPut(): invalid mpeg data
DRAGONBALL: EVOLUTION v1.10.3 2020-11-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
DRAGONBALL: EVOLUTION v1.10.3 2020-11-05 Render to area containing texture at 04044000 +112x0
DRAGONBALL: EVOLUTION v1.10.3 2020-11-05 Rendering to framebuffer offset: 04000000 +480x0
DRAGONBALL: EVOLUTION v1.11.3 2021-04-30 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
DRAGONBALL: EVOLUTION v1.11.3 2021-07-25 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
DRAGONBALL: EVOLUTION v1.10.3 2020-11-05 Unimplemented HLE function Kprintf
DRAGONBALL: EVOLUTION v1.10.3 2020-11-05 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
DRAGONBALL: EVOLUTION v1.10.3 2020-11-05 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
DRAGONBALL: EVOLUTION v1.10.3 2020-11-05 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
DRAGONBALL: EVOLUTION v1.10.3 2020-11-02 80020001=sceKernelCreateSema(): invalid name
DRAGONBALL: EVOLUTION v1.10.3 2020-11-01 Ignoring func export sceMp3/07ec321a, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.10.3 2020-11-01 Unimplemented HLE function sceHprmRegisterCallback
DRAGONBALL: EVOLUTION v1.11.3 2021-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
DRAGONBALL: EVOLUTION v1.11.3 2021-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.10.3 2020-10-23 Render to area containing texture at 04088000 +0x27
DRAGONBALL: EVOLUTION v1.10.3 2020-10-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
DRAGONBALL: EVOLUTION v1.10.3 2020-10-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
DRAGONBALL: EVOLUTION v1.9.4 2021-03-13 Rendering to framebuffer offset: 04162000 +256x0
DRAGONBALL: EVOLUTION v1.10.3 2020-10-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
DRAGONBALL: EVOLUTION v1.10.3 2020-10-12 Render to area containing texture at 04088000 +0x41
DRAGONBALL: EVOLUTION v1.10.3 2020-10-11 Render to area containing texture at 04088000 +0x46
DRAGONBALL: EVOLUTION v1.11.3 2021-04-10 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.10.3 2020-10-02 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
DRAGONBALL: EVOLUTION v1.10.3 2020-09-30 Ignoring func export sceDeflt/0ba3b9cc, already implemented in HLE.
DRAGONBALL: EVOLUTION v1.11.3 2021-07-18 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=2, text=2