Message #2004188 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ナルティメットアクセル3 (ULJS00236_1.00)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 3 hits from 2021-12-21 05:17:04 to 2024-12-31 07:06:47 UTC. Message #2004188.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.