Kind #970: Error in shader compilation: info: %s
%s
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Game: Grand Theft Auto: Vice City Stories (ULUS10160_1.03)
Error in shader compilation: info: Compile failed.
00000000:000003a2 Tex TexAlpha TClampST TFuncMod
#version 100
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
varying vec4 v_color0;
varying highp vec3 v_texcoord;
float mymod(float a, float b) { return a - b * floor(a / b); }
void main() {
vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
vec4 t = texture2D(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
gl_FragColor = v;
}
Status: new. 2 hits from 2021-12-23 15:03:14 to 2021-12-23 15:03:29 UTC. Message #2005532.
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