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Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-19 |
Jump to invalid address: 069c8800 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-15 |
ReadFromHardware: Invalid address 00c186e0 near PC 08abe5e8 LR 08abe5e8 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-12 |
WriteToHardware: Invalid address 000004e8 near PC 08b65ba0 LR 08807cac |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-12 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00000800, 00040000): could not detect codec |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-01-07 |
ReadFromHardware: Invalid address 0a000012 near PC 089582d4 LR 089582b4 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-01-07 |
ReadFromHardware: Invalid address 1202a945 near PC 08956400 LR 089564bc |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-01-07 |
ReadFromHardware: Invalid address 0000800c near PC 0893a238 LR 0893a238 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-01-07 |
WriteToHardware: Invalid address 0a000010 near PC 089582d4 LR 089582b4 |
Grand Theft Auto: Vice City Stories |
v1.17.1 |
2025-01-07 |
WriteToHardware: Invalid address 1202a945 near PC 08956400 LR 089564bc |
Grand Theft Auto: Vice City Stories |
v1.14.4 |
2025-01-05 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-05 |
Unexpected mpeg first timestamp: 200000014 / 8589934612 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-03 |
Invalid address for syscall stub sceGe_user b287bd61 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-03 |
Crazy nidData address 00373bc9, skipping entire module |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-03 |
Invalid address for syscall stub sceGe_user 1f6752ad |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2025-01-03 |
Invalid address for syscall stub sceGe_user e47e40e4 |
Grand Theft Auto: Vice City Stories |
v1.6.3 |
2024-12-30 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0d000002 Tex StenToAlpha StenKeep TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = vec4(v.rgb, 0.0);
}
vs: 00000000:0000001a THR C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
An uneaten prefix at end of block: 08100150 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
MIPSCompileOp: Invalid instruction 000008fc |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
MIPSCompileOp: Invalid instruction cccccccc |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
MIPSCompileOp: Invalid instruction cf505fa0 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
MIPSCompileOp: Invalid instruction f3333333 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
Jump to invalid address: 07d9bffc |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
MIPSCompileOp: Invalid instruction 42e92ee1 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
Jump to invalid address: 0b333330 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
Jump to invalid address: 0e1f7780 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
Branch in Jump delay slot at 08a07e60 in block starting at 08a07e20 |
Grand Theft Auto: Vice City Stories |
v1.11.3 |
2024-12-25 |
Jump to invalid address: 0e1b76b0 |
Grand Theft Auto: Vice City Stories |
v1.6.2 |
2024-12-19 |
Error in shader program link: info: L0100 A program cannot be linked unless there are any shaders attached to it
fs: 00000000:00a0d802 Tex LM Fog 2x TFuncMod AlphaTest >
#version 100
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
varying vec4 v_color0;
varying vec3 v_color1;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec3 v_texcoord;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 t = texture2D(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a) + s;
float aResult = texture2D(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
v.rgb = v.rgb * 2.0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
gl_FragColor = v;
}
vs: 03170000:41c00b15 HWX T N LM Fog Tex Bones:8 Light: 0: c:0 t:0 MatUp:7 WScale 1
#version 100
precision highp float;
attribute mediump vec4 w1, w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3 + w2.x * u_bone4 + w2.y * u_bone5 + w2.z * u_bone6 + w2.w * u_bone7;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = vec3(0.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-18 |
MIPSCompileOp: Invalid instruction 7280ca94 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-18 |
MIPSCompileOp: Invalid instruction 7280c9b8 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-18 |
MIPSCompileOp: Invalid instruction 71fcc6d8 |
Grand Theft Auto: Vice City Stories |
v1.10.3 |
2024-12-16 |
Trying to write block exit to illegal destination 00219800: pc = 00209800 |
Grand Theft Auto: Vice City Stories |
v1.10.3 |
2024-12-16 |
Trying to write block exit to illegal destination 00209800: pc = 001f9800 |
Grand Theft Auto: Vice City Stories |
v1.10.3 |
2024-12-16 |
ReadFromHardware: Invalid address 001f9800 near PC 001f9800 LR 001f9800 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-16 |
WriteToHardware: Invalid address 0000027c near PC 088b4ac8 LR 088b4948 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-10 |
WriteToHardware: Invalid address 00000000 near PC 08957c34 LR 08957bec |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-10 |
WriteToHardware: Invalid address 00000018 near PC 08957b90 LR 08957b8c |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-10 |
ReadFromHardware: Invalid address 0000001c near PC 08957b6c LR 08a313e0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-09 |
WriteToHardware: Invalid address c54e8525 near PC 08ad5f24 LR 08ad5f14 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-09 |
ReadFromHardware: Invalid address 001ab77c near PC 08954bb4 LR 08ad40d4 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-09 |
WriteToHardware: Invalid address ed6cbb4c near PC 08a31424 LR 08a313e0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-09 |
ReadFromHardware: Invalid address ed6cbb4c near PC 08a31418 LR 08a313e0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-09 |
ReadFromHardware: Invalid address 000f7b22 near PC 089553cc LR 08957c80 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c7c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c98 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c58 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c50 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c8c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6cb8 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c44 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c84 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c48 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c6c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c24 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c40 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c30 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c3c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6cb4 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6ca8 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c2c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c60 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c70 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c9c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6cac in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6ca0 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c64 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c74 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c68 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c78 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c14 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c88 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c34 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c90 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6ca4 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c80 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c5c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Jump to invalid address: 06a9acb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c4c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c94 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c28 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c38 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Jump to invalid address: 06a9af20 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c54 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c20 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6bfc in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c18 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c1c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c08 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c00 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c04 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c0c in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6bf8 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Jump to invalid address: 06a9ac80 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6cb0 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Jump to invalid address: 06a9abc0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-12-01 |
Branch in Jump delay slot at 09aa6c10 in block starting at 09aa6bb0 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-11-29 |
sceGeListEnqueue: invalid address 000000a2 |
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-11-27 |
Branch in Jump delay slot at 09a904fc in block starting at 09a904f0 |
Grand Theft Auto: Vice City Stories |
v1.10.3-1207-ge01d53870 |
2024-11-24 |
Error in shader compilation: info: 0:1: L0001: Unknown character '�'(146)
0:1: L0001: Unknown character '@'(64)
0:1: L0001: Unknown character '�'(146)
0:3: P0001: #endif directive found outside if-section
0:1: L0001: Typename expected, found 'P��'
0:1: L0001: Expected token ';', found 'identifier'
thin3d
P�˒@�˒L_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
void main() { gl_FragColor = oColor0; }
|
Grand Theft Auto: Vice City Stories |
v1.18.1 |
2024-11-16 |
MIPSCompileOp: Invalid instruction 71a347e9 |