Recent logs - Grand Theft Auto: Vice City Stories

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-24 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148111360
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 5505102
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145463692
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146507860
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.10.3-97-gd0e9d2c54 2021-07-22 Unknown syscall in known module 'ModuleMgrForKernel': 0x04b7bd22
Grand Theft Auto: Vice City Stories v1.10.3-97-gd0e9d2c54 2021-07-22 Unknown syscall in known module 'SysMemForKernel': 0xb2c7aa36
Grand Theft Auto: Vice City Stories v1.10.3-97-gd0e9d2c54 2021-07-22 Unknown syscall in known module 'SysclibForKernel': 0x6a7900e1
Grand Theft Auto: Vice City Stories v1.10.3-97-gd0e9d2c54 2021-07-22 Unknown syscall in known module 'SysclibForKernel': 0x47dd934d
Grand Theft Auto: Vice City Stories v1.10.3-97-gd0e9d2c54 2021-07-22 Unknown syscall in known module 'ThreadManForKernel': 0x627e6f3a
Grand Theft Auto: Vice City Stories v1.10.3-97-gd0e9d2c54 2021-07-22 Unknown syscall in known module 'ThreadManForKernel': 0x17c1684e
Grand Theft Auto: Vice City Stories v1.10.3-97-gd0e9d2c54 2021-07-22 Unknown syscall in known module 'ThreadManForKernel': 0x5f32beaa
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-21 Using texture with rendered CLUT: texfmt=4, clutfmt=3
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-20 MIPSCompileOp: Invalid instruction 7196a6b0
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-20 MIPSCompileOp: Invalid instruction b600eb54
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-20 MIPSCompileOp: Invalid instruction 79800000
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-20 Branch in Jump delay slot at 08b3c8a8 in block starting at 08b3c8a0
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-20 MIPSCompileOp: Invalid instruction 71f3dd56
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-20 MIPSCompileOp: Invalid instruction 71a80269
Grand Theft Auto: Vice City Stories v1.10.3 2021-07-16 Unknown syscall in known module 'sceNp': 0x1d60ae4b
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-15 FBO created from existing depthbuffer as color, 04198000/00000000 and 04088000/04198000
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-15 FBO created from existing depthbuffer as color, 04198000/00000000 and 04110000/04198000
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-14 FBO using existing buffer as depthbuffer, 040d0000/04088000 and 04088000/00000000
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-11 FBO created from existing depthbuffer as color, 04120000/00000000 and 04000000/04120000
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-09 MIPSCompileOp: Invalid instruction 63736964
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-09 Jump to invalid address: 000000c0
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-09 An uneaten prefix at end of block: 09fffed4
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-08 00000000=sceDisplaySetHoldMode(00000001): unsupported
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d53e0, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-02 80630006=sceAtracSetData(2, 08b9d5c0, 00038000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-02 WriteToHardware: Invalid address 000005bc near PC 08afe59c LR 08afe59c
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-28 __KernelStopThread: thread 662 does not exist
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-28 Unknown GetPointer 00000000 PC 08a4aa00 LR 08a4aa00
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-28 sceKernelLoadModule: unsupported options size=00000014, flags=088273f0, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-26 WriteToHardware: Invalid address 00000148 near PC 089194ac LR 089194ac
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00004d00): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00003960): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00002b20): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00019800): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00010000): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00003420): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-25 80630007=sceAtracSetData(2, 08bd5600, 000020a0): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00018000): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-25 80630007=sceAtracSetData(2, 08bd5600, 00005000): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-25 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-25 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-25 80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-25 80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 Rendering to framebuffer offset: 040cc000 +65x0
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0000013d, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-25 80630007=sceAtracSetData(2, 08b9d5c0, 00038000): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-13 Normal projection mapping without normal?
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-09 80630006=sceAtracSetHalfwayBufferAndGetID(08dda440, 00000800, 00040000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-12 Error in shader compilation: info: Compile failed. 00000000:000003a2 Tex TexAlpha TClampST TFuncMod #version 100 // PowerVR SGX 544MP - GLSL 100 #define DISCARD discard precision lowp float; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform vec4 u_texclamp; varying lowp vec4 v_color0; varying highp vec3 v_texcoord; float mymod(float a, float b) { return a - b * floor(a / b); } void main() { vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture2D(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; }
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-12 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-10 Jump to invalid address: 06b1f000
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 01000100 PC 08e95324 LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 04944600 PC 08e95320 LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 03a6c600 PC 08e9531c LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 03a6c680 PC 08e95318 LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Trying to compile instruction 00472f70 that can't be interpreted
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 02ea55b0 PC 08e95304 LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 03a4df00 PC 08e95300 LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 03a54af0 PC 08e952c0 LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-04 Jump to invalid address: 03a54af0 PC 08e952bc LR 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-08 MIPSCompileOp: Invalid instruction 719e6bf0
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-05 Branch in RSRTComp delay slot at 08b3bf24 in block starting at 08b3bf20
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-05 MIPSCompileOp: Invalid instruction 42248825
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-05 MIPSCompileOp: Invalid instruction 71d04eb0
Grand Theft Auto: Vice City Stories v1.11.3 2021-06-03 MFIC instruction hit (70020024) at 08832bd0
Grand Theft Auto: Vice City Stories v1.10.3 2021-05-31 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/04000000
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-30 Error in shader program link: info: Vertex info ----------- (0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1 fs: 00002a82:00800802 Tex LM 2x ReplaceBlend_2A:10_B:10_Eq:0 TFuncMod #version 410 #extension GL_EXT_gpu_shader4 : enable // GeForce GT 525M/PCI/SSE2 - GLSL 410 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform vec3 u_blendFixA; uniform vec3 u_blendFixB; in lowp vec4 v_color0; in lowp vec3 v_color1; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a) + s; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); v.rgb = v.rgb * u_blendFixA; fragColor0 = v; } vs: 01370000:00120b31 HWX T N LM Tex UVEnv Light: 0: c:0 t:0 1: c:0 t:0 MatUp:7 Cull #version 410 #extension GL_EXT_gpu_shader4 : enable // GeForce GT 525M/PCI/SSE2 - GLSL 410 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out lowp vec3 v_color1; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal))) * 0.5, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-30 ReadFromHardware: Invalid address ffffffff near PC ffffffff LR ffffffff
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-30 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-28 80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-27 sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-27 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-26 Unknown GetPointer 00000000 PC 08956e48 LR 08a313e0
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-26 WriteToHardware: Invalid address ff708350 near PC 08000000 LR 08000000
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-25 WriteToHardware: Invalid address 00000004 near PC 08aaee78 LR 08aaee70
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-25 ReadFromHardware: Invalid address 00530afc near PC 08b647f0 LR 08b64760
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-25 WriteToHardware: Invalid address 253df65a near PC 08a53794 LR 08a313e0
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-25 ReadFromHardware: Invalid address 253df65a near PC 08a53794 LR 08a313e0
Grand Theft Auto: Vice City Stories v1.11.3 2021-07-13 ReadFromHardware: Invalid address b9f09ce8 near PC b9f09ce8 LR 0893a724
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-25 ReadFromHardware: Invalid address 00000000 near PC 08a3147c LR 08a313e0
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-25 ReadFromHardware: Invalid address 02c80048 near PC 08a1ad90 LR 08a243c4
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-25 ReadFromHardware: Invalid address 0bfded60 near PC 08a31418 LR 08a313e0
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-24 ReadFromHardware: Invalid address 00000672 near PC 08b581b0 LR 088e2258
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-24 WriteToHardware: Invalid address 000010ec near PC 0893e324 LR 0893e31c
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-24 WriteToHardware: Invalid address 000010f8 near PC 0893e31c LR 0893e31c
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-24 ReadFromHardware: Invalid address 00000009 near PC 0893e23c LR 08b3c1bc
Grand Theft Auto: Vice City Stories v1.11.2-125-gc1b03087d 2021-05-16 ReadFromHardware: Invalid address 04df7800 near PC 0895ac18 LR 0895abfc
Grand Theft Auto: Vice City Stories v1.11.2-125-gc1b03087d 2021-05-16 ReadFromHardware: Invalid address 5e0d74c4 near PC 08a09b60 LR 0895b174
Grand Theft Auto: Vice City Stories v1.11.2-125-gc1b03087d 2021-05-16 ReadFromHardware: Invalid address 6a9c2085 near PC 0895a7cc LR 089555f4
Grand Theft Auto: Vice City Stories v1.11.2-125-gc1b03087d 2021-05-16 WriteToHardware: Invalid address bd314599 near PC 0895551c LR 0895a070
Grand Theft Auto: Vice City Stories v1.11.2-125-gc1b03087d 2021-05-16 ReadFromHardware: Invalid address deadbeef near PC deadbeef LR 08000020
Grand Theft Auto: Vice City Stories v1.11.2-125-gc1b03087d 2021-05-16 Branch in RSRTComp delay slot at 08000030 in block starting at 08000028