Recent logs - Grand Theft Auto: Vice City Stories

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Game title Version Latest Report Message
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-15 Unknown GetPointer 00000000 PC 08972ea4 LR 08972eb4
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-14 sceKernelLoadModule: unsupported options size=00000014, flags=0899a8b8, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.10.3 2021-05-14 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game has likely crashed
Grand Theft Auto: Vice City Stories v1.10.3 2021-05-14 MFIC instruction hit (70020024) at 08a703d8
Grand Theft Auto: Vice City Stories v1.10.3 2021-05-12 Bad vertex address 0df996c4!
Grand Theft Auto: Vice City Stories v1.10.3 2021-05-12 Unknown GetPointer bdf996b4 PC 08968fe4 LR 08968ff8
Grand Theft Auto: Vice City Stories v1.10.2 2021-05-11 sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-10 MIPSCompileOp: Invalid instruction 0000003a
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-10 80630006=sceAtracSetHalfwayBuffer(0, 08e129a0, 00008000, 00020000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-09 MIPSCompileOp: Invalid instruction 9effc500
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-09 MIPSCompileOp: Invalid instruction 00007dff
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-09 MIPSCompileOp: Invalid instruction 000bff81
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-09 MIPSCompileOp: Invalid instruction 0001cfff
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-09 Jump to invalid address: 47fc0000
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-09 Branch in RSZeroComp delay slot at 4436386e in block starting at 4436386e
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-09 sceKernelLoadModule: unsupported options size=00000014, flags=08924c9c, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-07 Unknown GetPointer 00000000 PC 08aaf4ac LR 08aaf4c0
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-04 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089346d8
Grand Theft Auto: Vice City Stories v1.10.3 2021-05-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000138, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-02 scePsmfPlayerChangePlayMode(08defc4c, 0, 0): play speed not changed
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-01 sceSasSetADSRMode(08a86580, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-01 sceSasSetADSRMode(08a86580, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-01 sceSasSetADSRMode(08a86580, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-01 sceIoAssign(disc0:, umd0:, isofs:, IOASSIGN_RDONLY, 00000000, 0)
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-10 Jump to invalid address: 02e96580
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-01 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa31c4, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-29 80631003=sceAtracSetAA3DataAndGetID(08b70fc0, 00028000, 0006ea54, 09fbba6c[ffffffff]): invalid ea3 magic bytes
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918388
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907520
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-26 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291376
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-26 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316596
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-26 sceKernelLoadModule: unsupported options size=00000014, flags=08987874, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-26 sceKernelLoadModule: unsupported options size=00000014, flags=08987874, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-26 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145042420
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-25 Unknown GetPointer 00000000 PC 0893e214 LR 08b3c1bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-25 MIPSCompileOp: Invalid instruction 7a052021
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-25 MIPSCompileOp: Invalid instruction 79852a00
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-23 Branch in JumpReg delay slot at 08f6c08c in block starting at 08f6c044
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-23 MIPSCompileOp: Invalid instruction 01069701
Grand Theft Auto: Vice City Stories v1.11.2 2021-04-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-22 Branch in Jump delay slot at 08e95320 in block starting at 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-22 Branch in Jump delay slot at 08e9531c in block starting at 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-22 Branch in Jump delay slot at 08e95318 in block starting at 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-22 Branch in Jump delay slot at 08e95300 in block starting at 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-22 Branch in Jump delay slot at 08e952bc in block starting at 08e952bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-22 Bottom-right corner of source of block transfer is at an invalid address: 0480fc9a
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-22 Bottom-right corner of source of block transfer is at an invalid address: 0480fc98
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-21 ReadFromHardware: Invalid address fe8883a6 near PC fe8883a6 LR 08891d5c
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 ReadFromHardware: Invalid address ffc1ffe2 near PC ffc1ffe2 LR 08891d5c
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08934654
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 ReadFromHardware: Invalid address f6f10281 near PC f6f10281 LR 08891d5c
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 MIPSCompileOp: Invalid instruction cc000000
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 MIPSCompileOp: Invalid instruction 9f000200
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 Branch in Jump delay slot at 04000024 in block starting at 03ff4a40
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 MIPSCompileOp: Invalid instruction 9c088000
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 MIPSCompileOp: Invalid instruction 9d000200
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 MIPSCompileOp: Invalid instruction 9e128000
Grand Theft Auto: Vice City Stories v1.8.0 2021-04-20 ReadFromHardware: Invalid address 011d4a40 near PC 011d4a40 LR 08891d5c
Grand Theft Auto: Vice City Stories v1.10.2 2021-04-17 Unknown syscall in known module 'sceNpCommerce2': 0xdd6758fa
Grand Theft Auto: Vice City Stories v1.10.2 2021-04-17 Unknown syscall in known module 'sceNpCommerce2': 0xceab1829
Grand Theft Auto: Vice City Stories v1.10.2 2021-04-17 Unknown syscall in known module 'sceNpCommerce2': 0xb0d7aa90
Grand Theft Auto: Vice City Stories v1.10.2 2021-04-17 Unknown syscall in known module 'sceNpCommerce2': 0x80a7afdb
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-16 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/00000000
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-16 sceKernelLoadModule: unsupported options size=00000014, flags=08cacd90, pos=0, access=1, data=2, text=2
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-01 Unknown GetPointer 00000000 PC 08aaf34c LR 08a53850
Grand Theft Auto: Vice City Stories v1.11.3-574-chat 2021-05-15 Trying to relocate non-loaded section (null)
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-12 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 UNIMPL sceKernelFindModuleByName(Prometheus)
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'SysMemUserForUser': 0x043ebe3e
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'SysMemUserForUser': 0x644b513b
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'SysMemUserForUser': 0x05e242a1
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'sceUtility': 0x644b513b
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'sceUtility': 0x05e242a1
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'sceUtility': 0x35669d4c
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 UNIMPL sceKernelFindModuleByName(sceMesgLed)
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'sceOpenPSID_driver': 0xd857cf93
Grand Theft Auto: Vice City Stories v1.10.3 2021-04-11 Unknown syscall in known module 'sceOpenPSID_driver': 0xc287ad90
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-10 Failed decrypting the PRX (ret = -1, size = 4358648, psp_size = 4358992)!
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-10 Unknown GetPointer 00000000 PC 08957b6c LR 08a313e0
Grand Theft Auto: Vice City Stories v1.11.3 2021-05-15 Unknown GetPointer 00000000 PC 08a31410 LR 089564bc
Grand Theft Auto: Vice City Stories v1.11.3 2021-04-04 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-31 Jump to invalid address: 035573e0
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-31 Jump to invalid address: 03557140
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-31 MIPSCompileOp: Invalid instruction 00000014
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-31 Jump to invalid address: 051a9020
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-31 Jump to invalid address: 051a9270
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-31 Jump to invalid address: 051a9210
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-31 MIPSCompileOp: Invalid instruction 02800001
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-29 D3D error in shader compilation: info: C:\Program Files\PPSSPP\[email protected](125,16-55): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\[email protected](125,12-69): error X4505: maximum temp register index exceeded / code: #define vec2 float2 #define vec3 float3 #define vec4 float4 #define ivec2 int2 #define ivec4 int4 #define mat4 float4x4 #define mat3x4 float4x3 #define splat3(x) vec3(x, x, x) #define lowp #define mediump #define highp #pragma warning( disable : 3571 ) mat4 u_proj : register(c0); vec2 u_fogcoef : register(c18); vec4 u_matambientalpha : register(c20); mat3x4 u_world : register(c11); mat3x4 u_view : register(c8); vec4 u_uvscaleoffset : register(c17); vec3 u_lightpos0 : register(c24); vec3 u_lightambient0 : register(c48); vec3 u_lightdiffuse0 : register(c40); vec3 u_lightspecular0 : register(c44); vec3 u_lightpos1 : register(c25); vec3 u_lightatt1 : register(c33); vec3 u_lightdir1 : register(c29); vec4 u_lightangle_spotCoef1 : register(c37); vec3 u_lightambient1 : register(c49); vec3 u_lightdiffuse1 : register(c41); vec3 u_lightspecular1 : register(c45); vec3 u_lightpos2 : register(c26); vec3 u_lightatt2 : register(c34); vec3 u_lightdir2 : register(c30); vec4 u_lightangle_spotCoef2 : register(c38); vec3 u_lightambient2 : register(c50); vec3 u_lightdiffuse2 : register(c42); vec3 u_lightspecular2 : register(c46); vec3 u_lightpos3 : register(c27); vec3 u_lightambient3 : register(c51); vec3 u_lightdiffuse3 : register(c43); vec3 u_lightspecular3 : register(c47); vec4 u_ambient : register(c19); vec3 u_matdiffuse : register(c21); vec4 u_matspecular : register(c22); vec3 u_matemissive : register(c23); vec4 u_cullRangeMin : register(c80); vec4 u_cullRangeMax : register(c81); struct VS_IN { vec2 texcoord : TEXCOORD0; vec3 normal : NORMAL; vec3 position : POSITION; }; struct VS_OUT { vec3 v_texcoord : TEXCOORD0; vec4 v_color0 : COLOR0; vec3 v_color1 : COLOR1; float v_fogdepth: TEXCOORD1; vec4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; vec2 texcoord = In.texcoord; vec3 normal = In.normal; vec3 position = In.position; vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-28 MIPSCompileOp: Invalid instruction 475f5053
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-28 Branch in RSRTComp delay slot at 09a72180 in block starting at 09a72180
Grand Theft Auto: Vice City Stories v1.11.3 2021-03-28 Jump to invalid address: 069c8180
Grand Theft Auto: Vice City Stories v1.11.1 2021-03-28 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000
Grand Theft Auto: Vice City Stories v1.10.3 2021-03-26 Unknown GE command : 11ffffff
Grand Theft Auto: Vice City Stories v1.10.3 2021-03-26 Render to texture with incompatible formats 0 != 3 at 0414c000