Message #2009054 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z Shin Budokai (ULES00309_1.01)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 7 hits from 2021-12-28 20:13:24 to 2024-06-11 10:11:42 UTC. Message #2009054.

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