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Game title |
Version |
Latest Report |
Message |
Dragon Ball Z Shin Budokai |
v1.11.2-917-g89e70c319 |
2024-07-24 |
WriteToHardware: Invalid address d7a2c460 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459ec in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459e0 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459dc in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459d8 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459d4 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459c8 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459c4 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459c0 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459b4 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459a8 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459a4 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 089459a0 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894599c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945998 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945994 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945990 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894598c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945988 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894597c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945978 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945974 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945970 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894596c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945968 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945964 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945960 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894595c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945958 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894594c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945948 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945944 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945940 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894593c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945938 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945930 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894592c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945928 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 0894591c in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945918 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945914 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-21 |
Branch in Jump delay slot at 08945910 in block starting at 08945910 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-07-03 |
WriteToHardware: Invalid address 55b1d700 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-06-22 |
sceNetAdhocMatchingInit(32768) at 088ceba4 |
Dragon Ball Z Shin Budokai |
v1.11.3 |
2024-06-19 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08807aa4 |
Dragon Ball Z Shin Budokai |
v1.17.1-669-gd298c6f6f5 |
2024-06-15 |
WriteToHardware: Invalid address 0000ffff near PC 08815d90 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-06-12 |
WriteToHardware: Invalid address e2d02f10 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-06-12 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-06-12 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
Dragon Ball Z Shin Budokai |
v1.11.3 |
2024-06-10 |
Unknown GetPointer 00000000 PC 08806bd0 LR 08815750 |
Dragon Ball Z Shin Budokai |
v1.11.3 |
2024-05-27 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-05-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=bf800000, pos=0, access=0, data=2, text=2 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-04-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08af0100, pos=0, access=1, data=2, text=2 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-04-26 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c03ab0, pos=0, access=1, data=1, text=1 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-04-15 |
Unknown GetPointerWrite 00000000 PC 0891bb04 LR 0886facc |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-04-15 |
Unknown GetPointer 00000000 PC 0891bb04 LR 0886f874 |
Dragon Ball Z Shin Budokai |
v1.15.2-13-gfea78f93b |
2024-04-11 |
sceKernelLoadModule: unsupported options size=00000014, flags=08e3bde8, pos=0, access=1, data=2, text=2 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-875,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-659,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-445,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-246,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-101,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-20,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-0,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-1,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-25,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.14.2 |
2024-03-19 |
UI scissor out of bounds in MainScreen: 45,666-35,55 / 1600,720 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE Texture): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE Gfx): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE Font): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
Failed to allocate memory for ELF! |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE File): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE Wav): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE Timer): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE Controls): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE System): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-02-11 |
Video out requested, not supported: mode=0 size=512,512 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-02-10 |
Can't draw: No current render step. Step count: 0 |
Dragon Ball Z Shin Budokai |
v1.10.3 |
2024-02-02 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
Dragon Ball Z Shin Budokai |
v1.10.3 |
2024-02-02 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
Dragon Ball Z Shin Budokai |
v1.10.3 |
2024-02-02 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
Dragon Ball Z Shin Budokai |
v1.14.1 |
2024-01-15 |
UI scissor out of bounds in MainScreen: 66,0-1148,720 / 1604,719 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-04-14 |
sceKernelCreateThread(name=sceMpegbase_Driver): unsupported attributes 00001006 |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-04-14 |
sceKernelCreateThread(name=sceVideocodec_Driver): unsupported attributes 00001006 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2024-01-14 |
sceKernelCreateThread(name=sceSAScore): unsupported attributes 00001006 |
Dragon Ball Z Shin Budokai |
v1.11.2-917-g89e70c319 |
2024-01-07 |
WriteToHardware: Invalid address 321ff470 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.11.2-917-g89e70c319 |
2024-01-03 |
WriteToHardware: Invalid address bfffd470 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.11.2-917-g89e70c319 |
2024-01-03 |
WriteToHardware: Invalid address bedff470 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.14.4 |
2023-12-27 |
__KernelStopThread: thread 446 does not exist (ApctlThread deleted) |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-12-24 |
WriteToHardware: Invalid address 0f120830 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-12-24 |
WriteToHardware: Invalid address 32f28830 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.6.3 |
2023-12-23 |
WriteToHardware: Invalid address bb45d8f4 near PC 08815e08 LR 08815ec4 |
Dragon Ball Z Shin Budokai |
v1.9.0 |
2023-11-20 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: thin3d
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; }
vs: thin3d
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
attribute vec2 TexCoord0;
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform mat4 WorldViewProj;
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
oColor0 = Color0;
oTexCoord0 = TexCoord0;
}
|
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-11-17 |
MFIC instruction hit (70020024) at 089941c4 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-11-13 |
sceDmacMemcpy(dest=04154000, src=08b701a0, size=557056): overlapping read |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-11-12 |
Jump to invalid address: 024ce030 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-11-12 |
Branch in Jump delay slot at 089338e4 in block starting at 08933834 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-11-12 |
Jump to invalid address: 024cdfa0 |
Dragon Ball Z Shin Budokai |
v1.16.6 |
2023-11-12 |
Branch in Jump delay slot at 089338e0 in block starting at 08933834 |