Message #2096487 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD (ULUS10234_1.00)

Ignoring possible texturing from framebuffer at 04170000 +128x128 / 512x256

Status: new. 1 hits from 2022-05-17 00:31:33 to 2022-05-17 00:31:33 UTC. Message #2096487.

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