Message #2150756 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 041c1700 +192x216 / 256x272

Status: new. 12 hits from 2022-08-15 07:11:54 to 2022-08-30 15:58:21 UTC. Message #2150756.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.