Message #2168949 - Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Kind #1153: Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Game: WWE SmackDown! vs. RAW 2006. (ULUS10050_1.02)

Rendering to framebuffer offset at 04000000 +480x0 (stride 512)

Status: new. 2,954 hits from 2022-09-14 00:00:59 to 2026-08-07 16:03:43 UTC. Message #2168949.

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