Recent logs - WWE SmackDown! vs. RAW 2006.

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Game title Version Latest Report Message
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-02-07 sceDmacMemcpy(dest=041398a0, src=0912d050, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-01-31 Replacement rowPitch=512, but w=1080 (level=0)
WWE SmackDown! vs. RAW 2006. v1.9.4 2023-01-28 sceDmacMemcpy(dest=040cc000, src=08ff8bb0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.11.1 2023-01-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 10
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-01-25 Replacement rowPitch=512, but w=2880 (level=0)
WWE SmackDown! vs. RAW 2006. v1.11.3 2023-01-24 80630007=sceAtracSetData(2, 08d4b180, 00003940): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.11.3 2023-01-24 80630007=sceAtracSetData(2, 08d4b180, 00005c40): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.11.3 2023-01-24 80630007=sceAtracSetData(2, 08d4b180, 00003b70): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.14.2 2023-01-22 UI scissor out of bounds in GameSettingsScreen: 246,0-991,544 / 1178,544
WWE SmackDown! vs. RAW 2006. v1.14.2 2023-01-21 UI scissor out of bounds in GameSettingsScreen: 345,0-1202,720 / 1464,720
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-01-23 __KernelStopThread: thread 308 does not exist (helper deleted)
WWE SmackDown! vs. RAW 2006. v1.14.1 2023-01-16 UI scissor out of bounds in GameSettingsScreen: 244,0-1183,720 / 1351,720
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-01-17 __KernelStopThread: thread 306 does not exist (helper deleted)
WWE SmackDown! vs. RAW 2006. v1.14.2 2023-01-14 UI scissor out of bounds in GameSettingsScreen: 210,0-740,480 / 888,480
WWE SmackDown! vs. RAW 2006. v1.14.1 2023-01-11 UI scissor out of bounds in GameSettingsScreen: 344,0-1243,720 / 1600,688
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-01-09 sceDmacMemcpy(dest=04106490, src=0905ef80, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-01-14 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull attribute mediump vec4 w1; attribute mediump vec2 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular3 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPo
WWE SmackDown! vs. RAW 2006. v1.13.2 2023-01-05 80630007=sceAtracSetData(2, 08d4b180, 00005b28): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.13.2 2023-01-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
WWE SmackDown! vs. RAW 2006. v1.13.2 2023-01-03 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-12-29 sceDmacMemcpy(dest=04114fc0, src=091d9d20, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.10.3 2022-12-24 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
WWE SmackDown! vs. RAW 2006. v1.10.3 2022-12-24 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
WWE SmackDown! vs. RAW 2006. v1.11.2 2022-12-23 sceGeBreak(mode=0, unknown=08ce050c): unknown ptr (valid)
WWE SmackDown! vs. RAW 2006. v1.13.2-1944-g3e481634a 2023-01-27 Failed to read valid video stream data from header
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-12-13 sceDmacMemcpy(dest=04114fc0, src=09149520, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.1-438-g15f51c306 2022-12-09 GetFramebufferCandidates: Multiple (2) candidate framebuffers. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551): [COLOR seq:5598 C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [COLOR seq:5599 C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false]
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-11-24 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-11-24 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-11-24 80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-11-24 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-10-26 sceDmacMemcpy(dest=0412ea00, src=0917e0e0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-25 sceDmacMemcpy(dest=04140370, src=08f66470, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-25 sceDmacMemcpy(dest=04142d80, src=08f79150, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-10-24 sceDmacMemcpy(dest=04142000, src=0912b0c0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ffae
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff6e
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff62
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff58
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480ff4c
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcbc
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcbe
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcc0
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcc2
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-18 Bottom-right corner of source of block transfer is at an invalid address: 0480fcc4
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-12 80630007=sceAtracSetData(2, 08bd6108, 00009ae0): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-12 80630007=sceAtracSetData(2, 08bd6108, 00005d60): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-10 sceDmacMemcpy(dest=04103560, src=0905f040, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-10 sceDmacMemcpy(dest=04157480, src=091ba4c0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-09 sceDmacMemcpy(dest=04114fc0, src=091d8ee0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-07 sceDmacMemcpy(dest=0413e170, src=091afb90, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-06 sceDmacMemcpy(dest=04130b30, src=09168b30, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2-1395-gc1f820ff2 2022-10-06 sceDmacMemcpy(dest=04125700, src=08f706d0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-06 sceDmacMemcpy(dest=04152630, src=0926ed10, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-02 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145504184
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-02 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145559772
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-02 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145551420
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-10-02 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147049076
WWE SmackDown! vs. RAW 2006. v1.9.0 2022-09-25 sceGeBreak(mode=0, unknown=08b90d7c): unknown ptr (valid)
WWE SmackDown! vs. RAW 2006. v1.9.4 2022-09-21 sceDmacMemcpy(dest=04114fc0, src=0914bc20, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2 2022-09-20 sceDmacMemcpy(dest=04154fd0, src=0921c060, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.9.4 2022-09-19 sceDmacMemcpy(dest=0414dd00, src=091a0e90, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2-951-g776c65001 2022-09-14 sceDmacMemcpy(dest=04130360, src=08f57b50, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.2-944-gdab38f726 2022-09-14 sceDmacMemcpy(dest=04130360, src=08f77b90, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.14.4-311-g78c47a165 2023-02-07 Rendering to framebuffer offset at 04000000 +480x0 (stride 512)
WWE SmackDown! vs. RAW 2006. v1.13.1 2022-09-03 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
WWE SmackDown! vs. RAW 2006. v1.9.0 2022-09-01 sceDmacMemcpy(dest=04154fd0, src=0915f1a0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.1 2022-08-20 sceDmacMemcpy(dest=0414f940, src=08f28ce0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.2 2022-08-19 sceDmacMemcpy(dest=04126be0, src=08f0dbe0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.1 2022-08-17 sceDmacMemcpy(dest=04136540, src=08f63c50, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.11.3 2022-08-17 sceDmacMemcpy(dest=04148130, src=090b5360, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.14.4 2023-01-23 Unknown GetPointerWrite 00000000 PC 0890d34c LR 0890d360
WWE SmackDown! vs. RAW 2006. v1.14.4-311-g78c47a165 2023-01-29 sceNetAdhocMatchingInit(32768) at 089e1238
WWE SmackDown! vs. RAW 2006. v1.12.2 2022-08-11 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
WWE SmackDown! vs. RAW 2006. v1.13.2 2023-02-07 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551): [C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false]
WWE SmackDown! vs. RAW 2006. v1.13.2 2023-01-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
WWE SmackDown! vs. RAW 2006. v1.13 2022-07-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480
WWE SmackDown! vs. RAW 2006. v1.13 2022-07-27 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776
WWE SmackDown! vs. RAW 2006. v1.10.3 2022-07-23 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-07-23 sceDmacMemcpy(dest=04167a60, src=08f2f120, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-07-21 sceDmacMemcpy(dest=04154fd0, src=093ff390, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-07-10 sceDmacMemcpy(dest=04125300, src=08f722b0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-07-10 sceIoChstat: change attr to 0000 requested
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-07-10 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULJS00236DATA/DATA.CPK, 09f949b0, 00000002)
WWE SmackDown! vs. RAW 2006. v1.11 2022-07-09 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
WWE SmackDown! vs. RAW 2006. v1.11.3 2022-06-29 80630006=sceAtracSetData(2, 08bb6100, 00020000): invalid RIFF header
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-23 sceDmacMemcpy(dest=0412c850, src=08f0a540, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-22 sceIoIoctl(disc0:/UMD_DATA.BIN, 01020001, 00000000, 0, 08b84800, 800)
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33144
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-19 Video out requested, not supported: mode=0 size=512,272
WWE SmackDown! vs. RAW 2006. v1.12.2 2022-06-18 sceDmacMemcpy(dest=0410b830, src=09162170, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.13.1 2022-08-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-17 WriteToHardware: Invalid address 0a004788 near PC 08f34c60 LR 088d80fc
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-11 80630007=sceAtracSetData(2, 08bd6108, 00000900): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-11 80630007=sceAtracSetData(2, 08bd6108, 00000d00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-11 80630007=sceAtracSetData(2, 08bd6108, 00000c00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-11 80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-06-11 80630007=sceAtracSetData(2, 08bd6108, 00000800): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.12.3 2022-07-03 80630007=sceAtracSetData(2, 08bd6108, 00010300): atracID uses different codec type than data