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Game title |
Version |
Latest Report |
Message |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-10-05 |
Branch in Jump delay slot at 09ef2458 in block starting at 09ef243c |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-10-05 |
Branch in Jump delay slot at 09ef2454 in block starting at 09ef243c |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-10-05 |
sceDmacMemcpy(dest=041195f0, src=090dc950, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-10-05 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)) |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-09-29 |
sceDmacMemcpy(dest=04129620, src=090baa60, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-09-27 |
sceDmacMemcpy(dest=04154fd0, src=0900a900, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-09-26 |
sceDmacMemcpy(dest=04114fc0, src=0919d290, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-09-22 |
sceDmacMemcpy(dest=041263c0, src=09134d10, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-09-14 |
sceDmacMemcpy(dest=04132300, src=09169210, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-09-03 |
sceDmacMemcpy(dest=04154fd0, src=09224b10, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-08-15 |
sceDmacMemcpy(dest=0412a300, src=091ada90, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-08-13 |
sceDmacMemcpy(dest=0411f2f0, src=09085900, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-08-13 |
Unknown GetPointerWrite 583e2116 PC 08908e78 LR 08908eb8 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-08-07 |
sceDmacMemcpy(dest=04114fc0, src=090565b0, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-29 |
sceDmacMemcpy(dest=0412c3c0, src=090a80d0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.3 |
2024-07-25 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.3 |
2024-07-25 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.3 |
2024-07-25 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.3 |
2024-07-25 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-18 |
sceNetAdhocMatchingInit(65536) at 088648ac |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-10 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00004bd8): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00019800): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00004d00): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00010910): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000e4f8): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00003fd0): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00007bf8): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000fe00): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00006730): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00018000): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00018700): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00012e00): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00004c00): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000eb88): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
80630007=sceAtracSetData(2, 08d4b1c0, 000034e0): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
sceDmacMemcpy(dest=0412c100, src=0917e240, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-08 |
sceDmacMemcpy(dest=04114fc0, src=091a2fa0, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.12.2 |
2024-07-06 |
sceDmacMemcpy(dest=04167f50, src=08f2f120, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.11.3-62-g55c707cfe |
2024-06-24 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0900810c, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.11.3-62-g55c707cfe |
2024-06-24 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09008104, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.11.3-62-g55c707cfe |
2024-06-24 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 090081ac, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.11.3-62-g55c707cfe |
2024-06-24 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 090081a4, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2 |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-06-09 |
sceDmacMemcpy(dest=04146e60, src=090b2de0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-07-05 |
ReadFromHardware: Invalid address 00000098 near PC 0896b328 LR 0896b34c |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-05-25 |
sceDmacMemcpy(dest=0411b760, src=090edcc0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-05-22 |
80630007=sceAtracSetData(2, 08bd6108, 00003960): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-05-22 |
80630007=sceAtracSetData(2, 08bd6108, 00015600): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-05-20 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2 |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-05-18 |
sceDmacMemcpy(dest=04154fd0, src=0915a120, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-05-17 |
sceDmacMemcpy(dest=04114fc0, src=0919a140, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-05-15 |
sceDmacMemcpy(dest=04154fd0, src=09224450, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-05-11 |
sceDmacMemcpy(dest=0412d530, src=090bf500, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-05-10 |
sceDmacMemcpy(dest=04114fc0, src=090068d0, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-05-10 |
sceDmacMemcpy(dest=04114fc0, src=08f86d30, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-05-01 |
sceDmacMemcpy(dest=04130a00, src=09116610, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-04-16 |
ReadFromHardware: Invalid address 5f6e6500 near PC 5f6e6500 LR 08945efc |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-30 |
sceDmacMemcpy(dest=040dc010, src=0902cca0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-20 |
ReadFromHardware: Invalid address bf800000 near PC bf800000 LR bf800000 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-20 |
MIPSCompileOp: Invalid instruction 00010001 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-20 |
ReadFromHardware: Invalid address b8b8b8b8 near PC b8b8b8b8 LR b8b8b8b8 |
WWE SmackDown! vs. RAW 2006. |
v1.11.3 |
2024-03-06 |
sceDmacMemcpy(dest=04132f50, src=09156ee0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
Branch in branch delay slot at 08fac45c with different target |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction b663e3dc |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction b663e424 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction b663e508 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction b43eb081 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction b6600380 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction b43ebfe9 |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction b6667080 |
WWE SmackDown! vs. RAW 2006. |
v1.17 |
2024-03-01 |
sceDmacMemcpy(dest=0413d450, src=08feffc0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17 |
2024-03-01 |
sceDmacMemcpy(dest=04179e10, src=08fc94c0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-02-24 |
sceDmacMemcpy(dest=04114fc0, src=09006d70, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-02-18 |
80630007=sceAtracSetData(2, 08bd6108, 0000dc20): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2024-02-16 |
sceDmacMemcpy(dest=04114fc0, src=093fc7d0, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-02-15 |
80630006=sceAtracSetData(0, 08b807d0, 00005400): invalid RIFF header |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-08-31 |
80630006=sceAtracSetData(0, 08b807d0, 0000d700): invalid RIFF header |
WWE SmackDown! vs. RAW 2006. |
v1.17.1 |
2024-02-09 |
sceDmacMemcpy(dest=041799d0, src=08f3d300, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.16.5 |
2024-01-02 |
sceDmacMemcpy(dest=041501e0, src=091c5540, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.16.5 |
2023-12-27 |
sceDmacMemcpy(dest=0414b750, src=09124a20, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-12-25 |
80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-12-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08f7bfac, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-12-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08f7bfa4, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-12-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08f7c01c, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-12-02 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08f7c014, 4, 00000000, 0) |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-12-01 |
Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150 |
WWE SmackDown! vs. RAW 2006. |
v1.16.2 |
2023-11-30 |
sceDmacMemcpy(dest=04154fd0, src=0915a250, size=262160): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2024-02-21 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
WWE SmackDown! vs. RAW 2006. |
v1.15.4 |
2023-11-20 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
WWE SmackDown! vs. RAW 2006. |
v1.10.2 |
2023-11-14 |
sceDmacMemcpy(dest=0411f840, src=090b4ae0, size=65552): overlapping read |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-12-25 |
80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-11-08 |
80630007=sceAtracSetData(2, 08bd5600, 00004ce0): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-11-08 |
80630007=sceAtracSetData(2, 08bd5600, 00002b20): atracID uses different codec type than data |
WWE SmackDown! vs. RAW 2006. |
v1.16.6 |
2023-11-08 |
80630007=sceAtracSetData(2, 08bd5600, 00004320): atracID uses different codec type than data |