Recent logs - WWE SmackDown! vs. RAW 2006.

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Game title Version Latest Report Message
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-10-05 Branch in Jump delay slot at 09ef2458 in block starting at 09ef243c
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-10-05 Branch in Jump delay slot at 09ef2454 in block starting at 09ef243c
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-10-05 sceDmacMemcpy(dest=041195f0, src=090dc950, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-10-05 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-09-29 sceDmacMemcpy(dest=04129620, src=090baa60, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-09-27 sceDmacMemcpy(dest=04154fd0, src=0900a900, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-09-26 sceDmacMemcpy(dest=04114fc0, src=0919d290, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-09-22 sceDmacMemcpy(dest=041263c0, src=09134d10, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-09-14 sceDmacMemcpy(dest=04132300, src=09169210, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-09-03 sceDmacMemcpy(dest=04154fd0, src=09224b10, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-08-15 sceDmacMemcpy(dest=0412a300, src=091ada90, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-08-13 sceDmacMemcpy(dest=0411f2f0, src=09085900, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-08-13 Unknown GetPointerWrite 583e2116 PC 08908e78 LR 08908eb8
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-08-07 sceDmacMemcpy(dest=04114fc0, src=090565b0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-29 sceDmacMemcpy(dest=0412c3c0, src=090a80d0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.3 2024-07-25 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.3 2024-07-25 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.3 2024-07-25 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.3 2024-07-25 80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-18 sceNetAdhocMatchingInit(65536) at 088648ac
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-10 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-10 sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-10 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00004bd8): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00019800): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00004d00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00010910): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 0000e4f8): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00003fd0): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00007bf8): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 0000fe00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00006730): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00018000): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00018700): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00012e00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00004c00): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 0000eb88): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 80630007=sceAtracSetData(2, 08d4b1c0, 000034e0): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 sceDmacMemcpy(dest=0412c100, src=0917e240, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-08 sceDmacMemcpy(dest=04114fc0, src=091a2fa0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.12.2 2024-07-06 sceDmacMemcpy(dest=04167f50, src=08f2f120, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.11.3-62-g55c707cfe 2024-06-24 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 0900810c, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.11.3-62-g55c707cfe 2024-06-24 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09008104, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.11.3-62-g55c707cfe 2024-06-24 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 090081ac, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.11.3-62-g55c707cfe 2024-06-24 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 090081a4, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=1, text=1
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-09 sceKernelLoadModule: unsupported options size=00000014, flags=089e4028, pos=0, access=1, data=2, text=2
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-06-09 sceDmacMemcpy(dest=04146e60, src=090b2de0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-07-05 ReadFromHardware: Invalid address 00000098 near PC 0896b328 LR 0896b34c
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-05-25 sceDmacMemcpy(dest=0411b760, src=090edcc0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-05-22 80630007=sceAtracSetData(2, 08bd6108, 00003960): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-05-22 80630007=sceAtracSetData(2, 08bd6108, 00015600): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-05-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-05-18 sceDmacMemcpy(dest=04154fd0, src=0915a120, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-05-17 sceDmacMemcpy(dest=04114fc0, src=0919a140, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-05-15 sceDmacMemcpy(dest=04154fd0, src=09224450, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-05-11 sceDmacMemcpy(dest=0412d530, src=090bf500, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-05-10 sceDmacMemcpy(dest=04114fc0, src=090068d0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-05-10 sceDmacMemcpy(dest=04114fc0, src=08f86d30, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-05-01 sceDmacMemcpy(dest=04130a00, src=09116610, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-04-16 ReadFromHardware: Invalid address 5f6e6500 near PC 5f6e6500 LR 08945efc
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-30 sceDmacMemcpy(dest=040dc010, src=0902cca0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-20 ReadFromHardware: Invalid address bf800000 near PC bf800000 LR bf800000
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-20 MIPSCompileOp: Invalid instruction 00010001
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-20 ReadFromHardware: Invalid address b8b8b8b8 near PC b8b8b8b8 LR b8b8b8b8
WWE SmackDown! vs. RAW 2006. v1.11.3 2024-03-06 sceDmacMemcpy(dest=04132f50, src=09156ee0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 Branch in branch delay slot at 08fac45c with different target
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction b663e3dc
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction b663e424
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction b663e508
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction b43eb081
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction b6600380
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction b43ebfe9
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction b6667080
WWE SmackDown! vs. RAW 2006. v1.17 2024-03-01 sceDmacMemcpy(dest=0413d450, src=08feffc0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17 2024-03-01 sceDmacMemcpy(dest=04179e10, src=08fc94c0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-02-24 sceDmacMemcpy(dest=04114fc0, src=09006d70, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-02-18 80630007=sceAtracSetData(2, 08bd6108, 0000dc20): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.16.6 2024-02-16 sceDmacMemcpy(dest=04114fc0, src=093fc7d0, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-02-15 80630006=sceAtracSetData(0, 08b807d0, 00005400): invalid RIFF header
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-08-31 80630006=sceAtracSetData(0, 08b807d0, 0000d700): invalid RIFF header
WWE SmackDown! vs. RAW 2006. v1.17.1 2024-02-09 sceDmacMemcpy(dest=041799d0, src=08f3d300, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.16.5 2024-01-02 sceDmacMemcpy(dest=041501e0, src=091c5540, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.16.5 2023-12-27 sceDmacMemcpy(dest=0414b750, src=09124a20, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-12-25 80630007=sceAtracSetData(2, 08bd5600, 00018700): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-12-02 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08f7bfac, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-12-02 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08f7bfa4, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-12-02 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08f7c01c, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-12-02 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08f7c014, 4, 00000000, 0)
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-12-01 Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150
WWE SmackDown! vs. RAW 2006. v1.16.2 2023-11-30 sceDmacMemcpy(dest=04154fd0, src=0915a250, size=262160): overlapping read
WWE SmackDown! vs. RAW 2006. v1.16.6 2024-02-21 00000400=sceGeEdramSetAddrTranslation(00000800)
WWE SmackDown! vs. RAW 2006. v1.15.4 2023-11-20 Rendering to framebuffer offset at 04162000 +384x0 (stride 512)
WWE SmackDown! vs. RAW 2006. v1.10.2 2023-11-14 sceDmacMemcpy(dest=0411f840, src=090b4ae0, size=65552): overlapping read
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-12-25 80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-11-08 80630007=sceAtracSetData(2, 08bd5600, 00004ce0): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-11-08 80630007=sceAtracSetData(2, 08bd5600, 00002b20): atracID uses different codec type than data
WWE SmackDown! vs. RAW 2006. v1.16.6 2023-11-08 80630007=sceAtracSetData(2, 08bd5600, 00004320): atracID uses different codec type than data