Message #2200434 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Sonic Rivals™ 2 (ULUS10323_1.01)

Ignoring possible texturing from framebuffer at 04154000 +0x136 / 256x272

Status: new. 520 hits from 2022-10-31 21:09:34 to 2026-07-20 17:13:48 UTC. Message #2200434.

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