Recent logs - Sonic Rivals™ 2

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Game title Version Latest Report Message
Sonic Rivals™ 2 v1.9.4 2021-04-02 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Sonic Rivals™ 2 v1.9.4 2021-04-02 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Sonic Rivals™ 2 v1.11.2 2021-02-19 Branch in Jump delay slot at 0880083c in block starting at 0880083c
Sonic Rivals™ 2 v1.10.3 2021-01-12 Branch in Jump delay slot at 08800854 in block starting at 08800840
Sonic Rivals™ 2 v1.10.3 2021-01-05 Render to texture with different strides 128 != 192
Sonic Rivals™ 2 v1.10.3 2020-10-30 GL ran out of GPU memory; switching to low memory mode
Sonic Rivals™ 2 v1.10.3 2020-09-18 Rendering to framebuffer offset: 04161800 +64x0
Sonic Rivals™ 2 v1.10.3 2020-09-18 Render to texture with different strides 1024 != 512
Sonic Rivals™ 2 v1.10.3 2020-09-18 Render to area containing texture at 04161800 +128x0
Sonic Rivals™ 2 v1.10.3 2020-09-18 Ignoring possible render to texture at 04161800 +0x64 / 480x272
Sonic Rivals™ 2 v1.10.3 2020-09-17 Video out requested, not supported: mode=0 size=0,0
Sonic Rivals™ 2 v1.10.3 2020-09-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Sonic Rivals™ 2 v1.9.4 2020-07-20 Savedata version requested: 3
Sonic Rivals™ 2 v1.8.0 2020-01-10 Error in shader compilation: info: 0(2) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(8) : error C7533: global variable gl_FragColor is deprecated after version 120 depal #version 330 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Sonic Rivals™ 2 v1.8.0 2020-01-10 Error in shader compilation: info: 0(2) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(8) : error C7533: global variable gl_FragColor is deprecated after version 120 depal #version 330 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Sonic Rivals™ 2 v1.8.0 2020-01-10 Error in shader compilation: info: 0(2) : error C7555: 'varying' is deprecated, use 'in/out' instead 0(8) : error C7533: global variable gl_FragColor is deprecated after version 120 depal #version 330 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
Sonic Rivals™ 2 v1.8.0 2020-01-10 Error in shader compilation: info: 0(6) : error C7555: 'attribute' is deprecated, use 'in/out' instead 0(7) : error C7555: 'attribute' is deprecated, use 'in/out' instead 0(8) : error C7555: 'varying' is deprecated, use 'in/out' instead depal #version 330 #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Sonic Rivals™ 2 v1.9.4 2019-12-18 sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010
Sonic Rivals™ 2 v1.9.4 2019-12-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146370816
Sonic Rivals™ 2 v1.9.4 2019-10-28 CALL to illegal address 00000000 - ignoring! data=000000
Sonic Rivals™ 2 v1.9.4 2019-10-28 BlockTransfer: Bad source transfer address 00000000!
Sonic Rivals™ 2 v1.9.4 2019-10-28 BREAK instruction hit
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349168
Sonic Rivals™ 2 v1.9.4 2019-10-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Sonic Rivals™ 2 v1.8.0 2019-05-21 Bad bounding box data: 0d796e
Sonic Rivals™ 2 v1.8.0 2019-05-21 Render to texture with incompatible formats 7 != 1 at 040cc000
Sonic Rivals™ 2 v1.8.0 2019-05-21 Bad index address 04bf7316!
Sonic Rivals™ 2 v1.8.0 2019-05-21 Unknown GE command : 5a99df14
Sonic Rivals™ 2 v1.8.0 2019-05-21 Render to texture with different formats 3 != 1
Sonic Rivals™ 2 v1.8.0 2019-05-21 Bad vertex address 04febbfc!
Sonic Rivals™ 2 v1.8.0 2019-05-21 Bad vertex address 03d9cb74!
Sonic Rivals™ 2 v1.7.5-488-g13c85b127 2019-04-10 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Sonic Rivals™ 2 v1.9.4 2021-04-15 Unknown GetPointer 00000000 PC 0880b57c LR 08000020
Sonic Rivals™ 2 v1.6.3 2019-01-19 Error in shader compilation: info: ERROR: 0:1: '' : Version number not supported by OGL driver ERROR: 0:8: 'in' : supported in GLSL 1.30 or later ERROR: 0:9: 'out' : supported in GLSL 1.30 or later ERROR: 0:10: 'in' : supported in GLSL 1.30 or later ERROR: 0:11: 'out' : supported in GLSL 1.30 or later ERROR: 0:12: 'out' : supported in GLSL 1.30 or later ERROR: 0:13: 'out' : supported in GLSL 1.30 or later postshader #version 300 #ifdef GL_ARB_shading_language_420pack #extension GL_ARB_shading_language_420pack : require #endif uniform vec4 u_texelDelta; in vec4 a_position; out vec4 v_texcoord0; in vec2 a_texcoord0; out vec4 v_texcoord1; out vec4 v_texcoord2; out vec4 v_texcoord3; void main() { gl_Position = a_position; v_texcoord0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy); v_texcoord1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy); v_texcoord2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy); v_texcoord3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy); gl_Position.z = 2.0 * gl_Position.z - gl_Position.w; }
Sonic Rivals™ 2 v1.6.3 2019-01-18 Error in shader compilation: info: ERROR: 0:1: '' : Version number not supported by OGL driver ERROR: 0:9: 'in' : supported in GLSL 1.30 or later ERROR: 0:10: 'out' : supported in GLSL 1.30 or later WARNING: 0:19: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:19: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:19: 'x' : field selection requires structure, vector, or matrix on left hand side WARNING: 0:20: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:20: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:20: 'y' : field selection requires structure, vector, or matrix on left hand side WARNING: 0:21: 'texture' : function not available in current GLSL version - trying implict argument conversion ERROR: 0:21: 'texture' : no matching overloaded function found - implicit conversion not allowed ERROR: 0:21: 'z' : field selection requires structure, vector, or matrix on left hand side postshader #version 300 #ifdef GL_ARB_shading_language_420pack #extension GL_ARB_shading_language_420pack : require #endif uniform vec4 u_time; uniform sampler2D sampler0; in vec2 v_texcoord0; out vec4 _gl_FragColor; void main() { int vPos = int((v_texcoord0.y + (u_time.x * 0.5)) * 272.0); float line_intensity = mod(float(vPos), 2.0); float off = line_intensity * 0.0005000000237487256526947021484375; vec2 shift = vec2(off, 0.0); vec2 colorShift = vec2(0.001000000047497451305389404296875, 0.0); float r = texture(sampler0, (v_texcoord0 + colorShift) + shift).x; float g = texture(sampler0, (v_texcoord0 - colorShift) + shift).y; float b = texture(sampler0, v_texcoord0).z; vec4 c = vec4(r, g * 0.9900000095367431640625, b, 1.0) * clamp(line_intensity, 0.85000002384185791015625, 1.0); float rollbar = sin((v_texcoord0.y + u_time.x) * 4.0); _gl_FragColor = c + vec4(rollbar * 0.0199999995529651641845703125); }
Sonic Rivals™ 2 v1.6.3 2019-01-18 Error in shader compilation: info: ERROR: 0:1: '' : Version number not supported by OGL driver ERROR: 0:6: 'out' : supported in GLSL 1.30 or later ERROR: 0:7: 'in' : supported in GLSL 1.30 or later ERROR: 0:8: 'in' : supported in GLSL 1.30 or later postshader #version 300 #ifdef GL_ARB_shading_language_420pack #extension GL_ARB_shading_language_420pack : require #endif out vec2 v_texcoord0; in vec2 a_texcoord0; in vec4 a_position; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; gl_Position.z = 2.0 * gl_Position.z - gl_Position.w; }
Sonic Rivals™ 2 v1.2.2 2017-05-09 CALL to illegal address 0ba07a94 - ignoring! data=2019c4
Sonic Rivals™ 2 v1.2.2 2017-05-09 CALL to illegal address 0ba06468 - ignoring! data=2015e8
Sonic Rivals™ 2 v1.2.2 2017-05-09 Render to texture with different formats 3 != 0
Sonic Rivals™ 2 v1.2.2 2017-05-09 CALL to illegal address 01a05bc0 - ignoring! data=20124e
Sonic Rivals™ 2 v1.2.2 2017-05-09 CALL to illegal address 01a05b98 - ignoring! data=201225
Sonic Rivals™ 2 v1.2.2 2017-05-09 Decoding texture from VRAM mirror at 046008e0 swizzle=0
Sonic Rivals™ 2 v1.2.2 2017-05-09 CALL: Stack full!
Sonic Rivals™ 2 v1.2.2 2017-05-09 Render to texture with different strides 64 != 512
Sonic Rivals™ 2 v1.3.0.1 2017-05-23 Unknown GE command : 5a206c6c
Sonic Rivals™ 2 v1.9.4 2019-10-28 RET: Stack empty!
Sonic Rivals™ 2 v1.3.0.1 2017-03-26 A save request is already running, not starting a new one
Sonic Rivals™ 2 v1.9.4 2021-04-14 UNIMPL sceUtilityGameSharingInitStart(08a7ad28)
Sonic Rivals™ 2 v1.10.3 2020-09-18 Render to texture with different formats 0 != 3