Message #2226390 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULUS10462_1.00)

Ignoring possible texturing from framebuffer at 04176000 +0x95 / 512x272

Status: new. 5 hits from 2022-12-16 11:53:57 to 2023-04-14 15:16:07 UTC. Message #2226390.

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