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Game title |
Version |
Latest Report |
Message |
Need for Speed™ Shift |
v1.9.3-80-g73bf6098e |
2021-01-18 |
__KernelStopThread: thread 1200 does not exist |
Need for Speed™ Shift |
v1.9.3-80-g73bf6098e |
2021-01-18 |
__KernelStopThread: thread 344 does not exist |
Need for Speed™ Shift |
v1.10.3-1578-g58d80e5b3 |
2021-01-17 |
Error in shader compilation: info: Fragment shader compilation failed.
WARNING: 0 Empty shader. No code generated.
thin3d
|
Need for Speed™ Shift |
v1.10.3 |
2021-01-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=1, text=1 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-15 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700 |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142957872 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145752064 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
Need for Speed™ Shift |
v1.10.3 |
2020-11-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2020-11-12 |
807f00fd=sceMp3Init(00000000): invalid sample rate v3 l1 rate 03 |
Need for Speed™ Shift |
v1.10.3 |
2020-11-08 |
80630006=sceAtracSetData(0, 09469248, 0006bbc8): invalid RIFF header |
Need for Speed™ Shift |
v1.10.3 |
2020-11-12 |
ReadFromHardware: Invalid address 00000000 near PC 08afcfc0 LR 08809938 |
Need for Speed™ Shift |
v1.10.3 |
2020-11-26 |
WriteToHardware: Invalid address 00000000 near PC 08afd11c LR 0880980c |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2020-10-31 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2020-10-31 |
807f00fd=sceMp3Init(00000000): invalid sample rate v2 l3 rate 03 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256 |
Need for Speed™ Shift |
v1.10.3 |
2020-10-24 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204 |
Need for Speed™ Shift |
v1.10.3 |
2020-10-24 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2020-11-12 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000f |
Need for Speed™ Shift |
v1.10.3-910-g495fd9a13 |
2020-10-17 |
807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03 |
Need for Speed™ Shift |
v1.10.3 |
2020-10-16 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136 |
Need for Speed™ Shift |
v1.10.3 |
2020-10-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1 |
Need for Speed™ Shift |
v1.10.3 |
2020-10-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2020-11-12 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04120000 offset: 0 (256x128 stride 256, 5551) |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2021-01-17 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000 |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2021-01-17 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04170000/04110000 |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2021-01-17 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000 |
Need for Speed™ Shift |
v1.10.3-952-gb56dbd8d5 |
2021-01-17 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000 |
Need for Speed™ Shift |
v1.10.3-910-g495fd9a13 |
2021-01-17 |
FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/00000000 |
Need for Speed™ Shift |
v1.10.3-910-g495fd9a13 |
2021-01-17 |
FBO using existing buffer as depthbuffer, 04000000/04110000 and 04110000/00000000 |
Need for Speed™ Shift |
v1.10.3-910-g495fd9a13 |
2020-10-23 |
807f00fd=sceMp3Init(00000000): invalid sample rate v0 l1 rate 03 |
Need for Speed™ Shift |
v1.10.3-624-ge3dd3e597 |
2020-09-18 |
80630006=sceAtracSetDataAndGetID(09275b00, 00001800): invalid RIFF header |
Need for Speed™ Shift |
v1.10.3-624-ge3dd3e597 |
2020-09-18 |
AttachFramebufferToEntry(COLOR): Multiple (2) candidate framebuffers. texaddr: 04120000 offset: 0 (256x128 stride 256, 5551) |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceParseHttp/ad7bfdef, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceParseHttp/8077a433, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceParseUri/7ee318af, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceParseUri/568518c9, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceParseUri/062bb07e, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceParseUri/49e950ec, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=08bdd350, pos=0, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelLoadModule: unsupported options size=00000014, flags=00646177, pos=0, access=1, data=1, text=1 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:003e08a2 Tex TexAlpha LM Fog TClamp TFuncMod ColorTest0 !=
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform sampler2D testtex;
in vec4 v_color0;
in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t + s;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) discard;
fragColor0 = v;
}
vs: 01100001:00260b15 HWX T N LM Fog Tex UVEnv Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform vec3 u_lightpos2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal)), 1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal))) * 0.5, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = vec4(u_cullRangeMax.w);
}
}
gl_Position = outPos;
}
|
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:013e08a2 Tex TexAlpha LM Fog TClamp StenToAlpha StenUniform TFuncMod ColorTest0 !=
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform sampler2D testtex;
uniform float u_stencilReplaceValue;
in vec4 v_color0;
in vec3 v_color1;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t + s;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) discard;
fragColor0 = vec4(v.rgb, u_stencilReplaceValue);
}
vs: 01100001:00260b15 HWX T N LM Fog Tex UVEnv Light: 0: c:1 t:0 1: c:0 t:0 2: c:0 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform vec3 u_lightpos2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal)), 1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal))) * 0.5, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = vec4(u_cullRangeMax.w);
}
}
gl_Position = outPos;
}
|
Need for Speed™ Shift |
v1.9.3 |
2020-08-26 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:001e00a2 Tex TexAlpha TClamp TFuncMod ColorTest0 !=
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:00260b10 HWX T N Tex UVEnv 1: c:0 t:0 2: c:0 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos1;
uniform vec3 u_lightpos2;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
v_color0 = u_matambientalpha;
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal)), 1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal))) * 0.5, 1.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = vec4(u_cullRangeMax.w);
}
}
gl_Position = outPos;
}
|
Need for Speed™ Shift |
v1.9.3 |
2020-08-26 |
Error in shader program link: info: Vertex info
-----------
(0) : fatal error C9999: Can't convert to expr: 1f + @TMP0, 1f + @TMP1
fs: 00000000:001e08a2 Tex TexAlpha LM TClamp TFuncMod ColorTest0 !=
#version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_texclamp;
uniform sampler2D testtex;
in vec4 v_color0;
in vec3 v_color1;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t + s;
if (v.r < 0.002 && v.g < 0.002 && v.b < 0.002) discard;
fragColor0 = v;
}
vs: 01100000:00260b11 HWX T N LM Tex UVEnv Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0
#version 330
#define lowp
#define mediump
#define highp
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform vec3 u_lightpos2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = vec3(0.0);
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos1) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos1), worldnormal)), 1.0 + (length(u_lightpos2) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos2), worldnormal))) * 0.5, 1.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = vec4(u_cullRangeMax.w);
}
}
gl_Position = outPos;
}
|
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146210816 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167768800 |
Need for Speed™ Shift |
v1.10.3 |
2020-08-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-26 |
RET: Stack empty! |
Need for Speed™ Shift |
v1.10.3 |
2021-01-01 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759344 |
Need for Speed™ Shift |
v1.6.3-492-g9fddfff66 |
2020-08-15 |
WriteToHardware: Invalid address 003bff80 near PC 089c9b48 LR 089c9b48 |
Need for Speed™ Shift |
v1.10.3 |
2020-07-25 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x616403ba |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
Need for Speed™ Shift |
v1.10.3 |
2020-12-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
Need for Speed™ Shift |
v1.10.3 |
2020-07-25 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227844, firstSym=082276c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227854, firstSym=082276e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227858, firstSym=082276e8, varData=00000000, extra=00000000
|
Need for Speed™ Shift |
v1.10.3 |
2020-07-25 |
Crazy varData address 01011006, skipping rest of module |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1 |
Need for Speed™ Shift |
v1.10.3 |
2020-07-25 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
Need for Speed™ Shift |
v1.10.3 |
2020-09-02 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
Need for Speed™ Shift |
v1.10.3 |
2020-07-25 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
Need for Speed™ Shift |
v1.10.3 |
2020-12-21 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
Need for Speed™ Shift |
v1.10.3 |
2020-12-21 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |