Message #2229298 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Split/Second (ULUS10513_1.00)

Ignoring possible texturing from framebuffer at 041b8000 +0x64 / 256x256

Status: new. 23 hits from 2022-12-20 04:38:29 to 2025-10-21 04:25:31 UTC. Message #2229298.

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