Message #2238393 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Split/Second (ULUS10513_1.00)

Ignoring possible texturing from framebuffer at 041ac000 +0x64 / 256x256

Status: new. 24 hits from 2022-12-26 06:35:42 to 2025-07-12 11:31:00 UTC. Message #2238393.

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