Message #2244623 - Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Kind #1153: Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Game: DRAGON BALL Z SHIN BUDOKAI 2 (ULES00789_1.00)

Rendering to framebuffer offset at 04162000 +256x0 (stride 512)

Status: new. 45 hits from 2022-12-29 15:00:15 to 2026-05-27 16:58:51 UTC. Message #2244623.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.