Recent logs - DRAGON BALL Z SHIN BUDOKAI 2

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Game title Version Latest Report Message
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-12 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-07-12 WriteToHardware: Invalid address 15851b00 near PC 08000000 LR 08000000
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-12 Bad vertex address 025b3a90!
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-07-10 Branch in RSRTComp delay slot at 88804001 in block starting at 887fac4d
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-12 Video out requested, not supported: mode=0 size=0,0
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-12 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000135, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-08 WriteToHardware: Invalid address 75136018 near PC 089436c8 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-07-08 WriteToHardware: Invalid address 15875500 near PC 08943048 LR 08943048
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2020-07-08 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-08 WriteToHardware: Invalid address 00000020 near PC 089436c8 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-08 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-08 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5c8, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-07 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-07 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-07-06 Render to area containing texture at 04088000 +128x32
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-07-06 sceKernelLoadModule: unsupported options size=00000014, flags=08c98210, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown GetPointer 00000000 PC 08000104 LR 083fdec0
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-07-05 __KernelStopThread: thread 616 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-05 Video out requested, not supported: mode=0 size=512,512
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-05 sceKernelCreateThread(name=PGE Support): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-05 Unknown syscall in known module 'ModuleMgrForKernel': 0xd1ff982a
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-05 Using texture with rendered CLUT: texfmt=4, clutfmt=3
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-05 sceKernelLoadModule: unsupported options size=00000014, flags=00000005, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-05 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3 2020-07-04 WriteToHardware: Invalid address 0c000000 near PC 0895fd74 LR 0895fd74
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3 2020-07-04 WriteToHardware: Invalid address 00000000 near PC 0895fd74 LR 0895fd74
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.1 2020-07-04 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unimplemented HLE function Kprintf
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'SysMemForKernel': 0x7b749390
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0x57cf62dd
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0x383f7bcc
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0x623ae665
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0xed1410e0
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0xc07bb470
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0x402fcf22
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0x812346e4
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0xef9e4c70
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0x55c20a00
DRAGON BALL Z SHIN BUDOKAI 2 v1.10 2020-06-30 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.2 2020-07-11 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-06-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-07-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-06-29 80020001=sceKernelCreateSema(): invalid name
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-06-27 WriteToHardware: Invalid address 4a149788 near PC 089436d4 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3-432-gfd6c3145d 2020-06-25 Render to texture using CLUT with different strides 3779 != 512
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3-432-gfd6c3145d 2020-06-25 Unknown GE command : fb6337ce
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3-432-gfd6c3145d 2020-06-25 Unknown GE command : fb61295d
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-06-22 __KernelStopThread: thread 342 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-06-22 __KernelStopThread: thread 527 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-06-22 Unknown GE command : efb1001c
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number 6f6c6f63
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number 6b958101
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number d344a9a4
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number 70612e73
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number 081dca00
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number 00010002
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number 6e203b61
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-06-18 Wrong magic number 64726164