Recent logs - DRAGON BALL Z SHIN BUDOKAI 2

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Game title Version Latest Report Message
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-23 WriteToHardware: Invalid address 0000042c near PC 0893c104 LR 0893c104
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.3 2022-01-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaf0, pos=0, access=1, data=2, text=2
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.3 2022-01-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaf0, pos=0, access=1, data=1, text=1
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-22 WriteToHardware: Invalid address 15affe40 near PC 08000000 LR 08000000
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-20 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-19 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-18 UNIMPL sceUtilityLoadUsbModule(1)
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167770768
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-18 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145512184
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-18 sceFontGetFontInfo(0, 89fe664): bad font
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.2 2022-01-13 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000930 HWX T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.0 2022-01-13 Unknown GE command : ef00ff13
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-12 WriteToHardware: Invalid address 00000000 near PC 0895f130 LR 0895f908
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-12 WriteToHardware: Invalid address 0c000000 near PC 0895f130 LR 0895f908
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-11 Jump to invalid address: 05682460
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Branch in Jump delay slot at 08e30208 in block starting at 08e20580
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Branch in Jump delay slot at 08e30204 in block starting at 08e20580
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Branch in Jump delay slot at 08e30200 in block starting at 08e20580
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03ca18a0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Branch in Jump delay slot at 08e301f0 in block starting at 08e20580
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 02a027c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 02a9f400
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0f60
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Branch in Jump delay slot at 08e30160 in block starting at 08e20580
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0360
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 02a97b00
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Branch in Jump delay slot at 08e30130 in block starting at 08e20580
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 02a02740
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0560
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Branch in Jump delay slot at 08e300e0 in block starting at 08e20580
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03ee6500
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 02a97980
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0ba0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 027106c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0a00
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0b80
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0b60
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c0b00
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c3220
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 038c3120
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887c50
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887c60
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887c70
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887c80
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887c90
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887ca0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887cb0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887cc0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887cd0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887ce0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 03887cf0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-10 Jump to invalid address: 056dea60
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-17 sceGeListEnqueue: invalid address 40000000
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-06 Unexpected mpeg first timestamp: 3156590000 / 211902070784
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-06 Unexpected mpeg first timestamp: c301565900 / 837541058816
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2022-01-01 WriteToHardware: Invalid address 52191d8b near PC 089436d4 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-31 WriteToHardware: Invalid address 50f53c52 near PC 089436d4 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-30 WriteToHardware: Invalid address 0000041c near PC 0892e9f4 LR 0892ea28
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2021-12-30 WriteToHardware: Invalid address 40000000 near PC 089436c4 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-29 sceDmacMemcpy(dest=04154000, src=08e84660, size=557056): overlapping read
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-28 Using texture with rendered CLUT: texfmt=5, clutfmt=3
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-27 ReadFromHardware: Invalid address 28b65e37 near PC 0894bac4 LR 0894bac4
DRAGON BALL Z SHIN BUDOKAI 2 v1.8.0 2021-12-26 WriteToHardware: Invalid address 0c000000 near PC 0893efa8 LR 0893efa8
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-25 Jump to invalid address: 0568d060
DRAGON BALL Z SHIN BUDOKAI 2 v1.10-6-g8ac4efd3c 2021-12-25 WriteToHardware: Invalid address 4a55e368 near PC 089436d4 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-24 Jump to invalid address: 03556f60
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-24 Jump to invalid address: 051aebe0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-24 Jump to invalid address: 051aedd0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-24 Jump to invalid address: 051aeba0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-24 MIPSCompileOp: Invalid instruction 02800001
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-24 Jump to invalid address: 035594a0
DRAGON BALL Z SHIN BUDOKAI 2 v1.11.3 2021-12-24 Jump to invalid address: 051aee30
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.2 2021-12-22 WriteToHardware: Invalid address 0000041c near PC 0892f2dc LR 0892f2dc
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-22 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.3-97-gd0e9d2c54 2021-12-22 WriteToHardware: Invalid address 15b015c0 near PC 08943530 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-15 sceDmacMemcpy(dest=04154000, src=08dfd650, size=557056): overlapping read
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3 2021-12-21 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00000000:00000000 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 00000000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3 2021-12-21 Error in shader program link: info: Link Error: Vertex shader is missing. Link Error: Fragment shader is missing. fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000012 THR Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-19 sceDmacMemcpy(dest=04154000, src=08e80ce0, size=557056): overlapping read
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 Branch in JumpReg delay slot at 0435e000 in block starting at 043502c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 Branch in JumpReg delay slot at 0435e000 in block starting at 0435a7c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 Branch in JumpReg delay slot at 042ca83c in block starting at 042ca834
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 MIPSCompileOp: Invalid instruction 000e0d0e
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 MIPSCompileOp: Invalid instruction 000f0f0e
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 MIPSCompileOp: Invalid instruction 00284d45
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 MIPSCompileOp: Invalid instruction 00fffcff
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 MIPSCompileOp: Invalid instruction 00fcffff
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-12 MIPSCompileOp: Invalid instruction 00feffff
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2022-01-18 sceDmacMemcpy(dest=04154000, src=08e85660, size=557056): overlapping read
DRAGON BALL Z SHIN BUDOKAI 2 v1.7.5 2021-12-10 ReadFromHardware: Invalid address abd432e5 near PC abd432e5 LR abd432e5
DRAGON BALL Z SHIN BUDOKAI 2 v1.4-2-g648bc5d 2021-12-09 Wrong magic number 088cbac4
DRAGON BALL Z SHIN BUDOKAI 2 v1.4-2-g648bc5d 2021-12-09 Wrong magic number 5e404710
DRAGON BALL Z SHIN BUDOKAI 2 v1.4-2-g648bc5d 2021-12-09 Wrong magic number 5cc6df30
DRAGON BALL Z SHIN BUDOKAI 2 v1.4-2-g648bc5d 2021-12-09 Wrong magic number 5cb5d000
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.3 2021-12-09 WriteToHardware: Invalid address 15851b00 near PC 08933f90 LR 08933f90
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-08 FBO created from existing depthbuffer as color, 04044000/00000000 and 04000000/04044000
DRAGON BALL Z SHIN BUDOKAI 2 v1.12.3 2021-12-08 FBO created from existing depthbuffer as color, 04044000/00000000 and 04088000/04044000
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2021-12-08 Unknown GetPointer 8ce0e8bd PC 0899cbc0 LR 089a0f94