Recent logs - DRAGON BALL Z SHIN BUDOKAI 2

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-26 __KernelStopThread: thread 2001 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-26 __KernelStopThread: thread 1901 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-26 __KernelStopThread: thread 2005 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-26 __KernelStopThread: thread 2404 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-26 __KernelStopThread: thread 2007 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.7.5 2020-01-26 ReadFromHardware: Invalid address 38121812 near PC 38121812 LR 089790b8
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2020-01-25 ReadFromHardware: Invalid address 3ed45080 near PC 0893a610 LR 08937e88
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2020-01-26 WriteToHardware: Invalid address 00004010 near PC 08948238 LR 08948238
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2020-01-26 WriteToHardware: Invalid address 36100001 near PC 0894831c LR 0894831c
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2020-01-26 ReadFromHardware: Invalid address 00000000 near PC 0894a740 LR 0894a740
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2020-01-26 ReadFromHardware: Invalid address 2f2c9aae near PC 089309c0 LR 089309c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-22 Wrong magic number b4189400
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-22 Wrong magic number a833f4c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-22 Wrong magic number a833a930
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-22 Wrong magic number a8329e50
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-22 Wrong magic number a7a9b9a0
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-22 Wrong magic number a8308ae0
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-19 Bad vertex address 01c8ee50!
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3-492-g9fddfff66 2020-01-19 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000910 HWX T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
DRAGON BALL Z SHIN BUDOKAI 2 v1.4-2-g648bc5d 2020-01-18 Wrong magic number 5458455f
DRAGON BALL Z SHIN BUDOKAI 2 v1.4-2-g648bc5d 2020-01-18 Wrong magic number 455f4c47
DRAGON BALL Z SHIN BUDOKAI 2 v1.4-2-g648bc5d 2020-01-18 Wrong magic number 5f53454f
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 854 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 1535 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 2324 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 2189 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 2204 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 2181 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 2172 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-17 ReadFromHardware: Invalid address 00000014 near PC 089118d0 LR 089118c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-17 __KernelStopThread: thread 703 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-16 ReadFromHardware: Invalid address 5211b039 near PC 089309cc LR 089309c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-16 Rendering to framebuffer offset: 04161800 +64x0
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-16 Wrong magic number 6ed86ff8
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-16 Wrong magic number 6ecf2630
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-16 Wrong magic number 6275a000
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-16 Wrong magic number 6d753970
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-16 Wrong magic number 69e63088
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-16 Wrong magic number 69e50310
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-16 Wrong magic number 69e4f718
DRAGON BALL Z SHIN BUDOKAI 2 v1.5.4 2020-01-18 sceDmacMemcpy(dest=04154000, src=08df4e10, size=557056): overlapping read
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2020-01-15 WriteToHardware: Invalid address 00000084 near PC 08877024 LR 08876fc4
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-10 __KernelStopThread: thread 325 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-08 __KernelStopThread: thread 1075 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-08 __KernelStopThread: thread 418 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-08 __KernelStopThread: thread 438 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-08 __KernelStopThread: thread 433 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-08 __KernelStopThread: thread 1488 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2020-01-08 Wrong magic number 00010001
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-05 Unknown GetPointer 00000000 PC 0882bb8c LR 089a0f94
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-05 WriteToHardware: Invalid address 0000042c near PC 0892e9f4 LR 0892ea28
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-05 Unknown GetPointer 00000000 PC 08953f88 LR 08952854
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3-492-g9fddfff66 2020-01-04 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:00000000 #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 00000000:0000000a THR C #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
DRAGON BALL Z SHIN BUDOKAI 2 v1.6.3-492-g9fddfff66 2020-01-04 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00004000:00000000 Flat #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; flat in vec4 v_color0; inout vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = v; } vs: 40000000:00000900 HWX T Flat #version 300 es precision highp float; in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2020-01-07 Bad vertex address 0257e110!
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-31 Texture with unexpected bufw (full=29800)
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-31 Texture with unexpected bufw (full=8160)
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 317 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 451 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 426 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 435 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 394 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 759 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 739 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 749 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 731 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 718 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-31 __KernelStopThread: thread 1747 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-29 __KernelStopThread: thread 1550 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-29 __KernelStopThread: thread 1629 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-29 __KernelStopThread: thread 1591 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-29 __KernelStopThread: thread 1533 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-29 __KernelStopThread: thread 1358 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2019-12-29 __KernelStopThread: thread 1609 does not exist
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-29 WriteToHardware: Invalid address 000004ec near PC 0893b3dc LR 0893b3dc
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-28 80630006=sceAtracSetHalfwayBufferAndGetID(08bff040, 00001000, 00040000): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2020-01-22 Bad vertex address 025b4910!
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 4f5f4c47
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 5f545845
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 542d746e
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 4c472078
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 39353339
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 454f5f4c
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 63655420
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 736e6f63
DRAGON BALL Z SHIN BUDOKAI 2 v1.4 2019-12-21 Wrong magic number 00000025
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-24 ReadFromHardware: Invalid address 3f122137 near PC 08943764 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-16 ReadFromHardware: Invalid address 6b44da14 near PC 6b44da14 LR 6b44da14
DRAGON BALL Z SHIN BUDOKAI 2 v1.8.0 2019-12-09 ReadFromHardware: Invalid address 00004b34 near PC 089309c0 LR 089309c0
DRAGON BALL Z SHIN BUDOKAI 2 v1.4.2-425-g7a7ccee5e 2019-12-09 Trying to compile instruction 4993da69 that can't be interpreted
DRAGON BALL Z SHIN BUDOKAI 2 v1.9 2019-12-07 WriteToHardware: Invalid address 00359cc8 near PC 08876fc4 LR 08876fc4
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-05 WriteToHardware: Invalid address 04ff7924 near PC 089436d4 LR 08943764
DRAGON BALL Z SHIN BUDOKAI 2 v1.8.0 2019-12-03 ReadFromHardware: Invalid address 36caedb0 near PC 0893a610 LR 08937e88
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-03 Unknown GE command : fc040000
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-02 Render to texture with different strides 1240 != 512
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3 2019-12-02 Render to texture with different strides 1960 != 512
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-12-01 ReadFromHardware: Invalid address d1f9c615 near PC d1f9c615 LR d1f9c615
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-11-25 Render to texture using CLUT with different strides 16 != 512
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.4 2019-11-25 Unknown GE command : ef00000c
DRAGON BALL Z SHIN BUDOKAI 2 v1.9.3-80-g73bf6098e 2020-01-02 __KernelStopThread: thread 275 does not exist