Kind #970: Error in shader compilation: info: %s
%s
%s
Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)
Error in shader compilation: info: 0:15(48): error: no matching function for call to `fmod(float, float)'
0:15(60): error: operands to arithmetic operators must be numeric
0:15(72): error: operands to arithmetic operators must be numeric
depal
#version 120
// Driver: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits) - GLSL 120
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D pal;
varying highp vec2 v_texcoord; // TEXCOORD0
void main() {
vec4 index = texture2D(tex, v_texcoord);
float coord = (fmod(index.g * 63.990002, 256.0) * 0.001953) + 0.000977;
vec4 outColor = texture2D(pal, vec2(coord, 0.0));
gl_FragColor = outColor;
}
Status: new. 5 hits from 2023-01-11 11:32:36 to 2023-01-11 12:05:21 UTC. Message #2262264.
Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.