Message #2262278 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULUS10462_1.00)

Ignoring possible texturing from framebuffer at 04176000 +768x85 / 512x272

Status: new. 8 hits from 2023-01-11 11:45:20 to 2026-01-02 04:02:48 UTC. Message #2262278.

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