Message #2262650 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULUS10462_1.00)

Ignoring possible texturing from framebuffer at 04176000 +128x99 / 512x272

Status: new. 6 hits from 2023-01-12 01:51:35 to 2023-04-13 19:39:47 UTC. Message #2262650.

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