Message #2264149 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULUS10462_1.00)

Ignoring possible texturing from framebuffer at 04176000 +1024x132 / 512x272

Status: new. 7 hits from 2023-01-14 03:48:27 to 2026-08-21 18:03:47 UTC. Message #2264149.

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