Message #2273998 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULUS10462_1.00)

Ignoring possible texturing from framebuffer at 04176000 +768x135 / 512x272

Status: new. 2 hits from 2023-01-28 17:53:38 to 2023-04-27 20:36:35 UTC. Message #2273998.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.