Message #2281213 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)

Ignoring possible texturing from framebuffer at 04158000 +0x108 / 480x272

Status: new. 8 hits from 2023-02-09 14:26:04 to 2023-07-20 14:51:23 UTC. Message #2281213.

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