Message #2286336 - Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Kind #1153: Rendering to framebuffer offset at %08x +%dx%d (stride %d)

Game: DRAGON BALL Z SHIN BUDOKAI 2 (ULES00789_1.00)

Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)

Status: new. 11 hits from 2023-02-18 18:20:34 to 2025-08-14 10:42:11 UTC. Message #2286336.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.