Kind #970: Error in shader compilation: info: %s
%s
%s
Game: God of War: Chains of Olympus (UCES00842_1.00)
Error in shader compilation: info: Compile failed.
stencil_fs
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
float shifted = roundAndScaleTo255f(index.a) / roundAndScaleTo255f(stencilValue);
if (mod(floor(shifted), 2.0) < 0.99) DISCARD;
fragColor0 = outColor;
}
Status: new. 5 hits from 2023-03-07 00:42:03 to 2023-03-14 22:15:24 UTC. Message #2296111.
Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.