Recent logs - God of War: Chains of Olympus

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
God of War: Chains of Olympus v1.12.3 2024-07-18 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
God of War: Chains of Olympus v1.17.1 2024-07-13 Jump to invalid address: 0245d9a0
God of War: Chains of Olympus v1.17.1 2024-07-13 Branch in Jump delay slot at 09fff2ac in block starting at 09fff0cc
God of War: Chains of Olympus v1.17.1 2024-07-13 Jump to invalid address: 023ccd20
God of War: Chains of Olympus v1.17.1 2024-07-13 Branch in Jump delay slot at 09fff2a8 in block starting at 09fff0cc
God of War: Chains of Olympus v1.17.1 2024-07-13 Jump to invalid address: 03f28100
God of War: Chains of Olympus v1.17.1 2024-07-13 Jump to invalid address: 02457e60
God of War: Chains of Olympus v1.17.1 2024-07-13 Jump to invalid address: 033b5a70
God of War: Chains of Olympus v1.17.1 2024-07-13 Branch in Jump delay slot at 09fff218 in block starting at 09fff0cc
God of War: Chains of Olympus v1.17.1 2024-07-13 Jump to invalid address: 07ffca60
God of War: Chains of Olympus v1.17.1 2024-07-13 Jump to invalid address: 02467120
God of War: Chains of Olympus v1.17.1 2024-07-13 MIPSCompileOp: Invalid instruction 00000114
God of War: Chains of Olympus v1.17.1 2024-07-13 MIPSCompileOp: Invalid instruction 000055f9
God of War: Chains of Olympus v1.17.1 2024-07-13 MIPSCompileOp: Invalid instruction 000000ff
God of War: Chains of Olympus v1.15.4 2024-07-11 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f24040:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:2 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f24040:00000b29 HWX C T N LM Light: 0: c:0 t:0 1: c:0 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:2 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cul
God of War: Chains of Olympus v1.17.1 2024-07-09 WriteToHardware: Invalid address 000000d8 near PC 089d2b98 LR 089d5c90
God of War: Chains of Olympus v1.17.1 2024-07-09 ReadFromHardware: Invalid address 656ca881 near PC 089d2b98 LR 089d5c90
God of War: Chains of Olympus v1.17.1 2024-07-05 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.15.2 2024-06-26 __KernelStopThread: thread 347 does not exist (helper deleted)
God of War: Chains of Olympus v1.17.1 2024-06-25 WriteToHardware: Invalid address bf2a0468 near PC 089a5fc8 LR 089e1950
God of War: Chains of Olympus v1.17.1 2024-06-25 ReadFromHardware: Invalid address 00016957 near PC 089b7194 LR 089b75cc
God of War: Chains of Olympus v1.17.1 2024-06-25 WriteToHardware: Invalid address 00016000 near PC 089b0528 LR 089b0528
God of War: Chains of Olympus v1.17.1 2024-06-20 80630006=sceAtracSetDataAndGetID(09a25200, 00000800): fmt definition too small (16)
God of War: Chains of Olympus v1.16.6 2024-06-18 __KernelStopThread: thread 354 does not exist (helper deleted)
God of War: Chains of Olympus v1.17.1 2024-06-17 ReadFromHardware: Invalid address 00006fc7 near PC 089b17e8 LR 089b75cc
God of War: Chains of Olympus v1.17.1 2024-06-17 ReadFromHardware: Invalid address 00006e48 near PC 089b0528 LR 089b0528
God of War: Chains of Olympus v1.17.1 2024-06-17 WriteToHardware: Invalid address 00006e00 near PC 089b0528 LR 089b0528
God of War: Chains of Olympus v1.17.1 2024-06-14 Jump to invalid address: 0389b400
God of War: Chains of Olympus v1.17.1-669-gd298c6f6f5 2024-06-07 Branch in Jump delay slot at 09eada40 in block starting at 09eada38
God of War: Chains of Olympus v1.17.1-669-gd298c6f6f5 2024-06-07 Jump to invalid address: 02dc2fd0
God of War: Chains of Olympus v1.17.1-669-gd298c6f6f5 2024-06-07 MIPSCompileOp: Invalid instruction 000000c1
God of War: Chains of Olympus v1.17.1 2024-06-06 sceKernelLoadModule: unsupported options size=00000014, flags=08e3bde8, pos=0, access=1, data=2, text=2
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction b500be79
God of War: Chains of Olympus v1.17.1 2024-06-05 Branch in branch delay slot at 0890783c with different target
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction 00554141
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction cc6741ba
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction d0350000
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction 0000bd95
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction 6b463f80
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction 00003fa9
God of War: Chains of Olympus v1.17.1 2024-06-05 MIPSCompileOp: Invalid instruction 005a4141
God of War: Chains of Olympus v1.17.1-672-g5da08ac41 2024-06-05 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r7p0-00rel1 [Revision 96995]. 01f14044:00000b09 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:1 #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f14044:00000b09 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:1 MatUp:1 attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; gl_Position = outPos; }
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Jump to invalid address: 05db56c0
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-21 Jump to invalid address: 07966c40
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 493f8000 at 0418b254
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 493f8000 at 0418b1f8
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction b09b7af0
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 493f8000 at 0418b138
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction b0b0ed00
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 493f8000 at 0418b0ac
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 493f8000 at 0418b040
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 An uneaten prefix at end of block for 0418b03c
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction 4b000000
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction 4a000000
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction 483f8000
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction b1090000
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction b0b5f090
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 MIPSCompileOp: Invalid instruction 62000000
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Branch in branch delay slot at 0418b024 with different target
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Branch in branch delay slot at 0418b020 with different target
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Jump to invalid address: 07a83900
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 420062ac at 0418a410
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 420062ac at 0418a3f8
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 420062ac at 0418a3e0
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 420062ac at 0418a3c8
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 4e0063ac at 0418a3b0
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 4e0063ac at 0418a398
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 4e0063ac at 0418a380
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Unknown instruction 4e0063ac at 0418a368
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 WriteToHardware: Invalid address dead3eec near PC 0418a2d4 LR 4a7b0000
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 ReadFromHardware: Invalid address dead3eec near PC 0418a2d4 LR 4a7b0000
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-20 Jump to invalid address: 00fcfd04
God of War: Chains of Olympus v1.11.3 2024-05-20 MFIC instruction hit (70020024) at 08992870
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-19 Bad vertex address 04aa6d98!
God of War: Chains of Olympus v1.17.1-491-g9cdd97c13b 2024-05-19 Unknown GE command : 11cd1800
God of War: Chains of Olympus v1.9.4 2024-05-18 MIPSCompileOp: Invalid instruction 43105894
God of War: Chains of Olympus v1.9.4 2024-05-18 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 084001e0
God of War: Chains of Olympus v1.9.4 2024-05-18 MIPSCompileOp: Invalid instruction 44fa0000
God of War: Chains of Olympus v1.9.4 2024-05-18 Branch in JumpReg delay slot at 0423f680 in block starting at 0423f5a0
God of War: Chains of Olympus v1.9.4 2024-05-18 MIPSCompileOp: Invalid instruction 0003080e
God of War: Chains of Olympus v1.17.1 2024-04-28 WriteToHardware: Invalid address 000019d3 near PC 089b12c0 LR 089b1270
God of War: Chains of Olympus v1.17.1 2024-04-28 ReadFromHardware: Invalid address 0000c717 near PC 089b7194 LR 089b75cc
God of War: Chains of Olympus v1.17.1-181-gc6d2fba2f 2024-04-25 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
God of War: Chains of Olympus v1.17.1 2024-04-24 ReadFromHardware: Invalid address 3f1cb388 near PC 08823c7c LR 089a41d0
God of War: Chains of Olympus v1.17.1 2024-04-23 MIPSCompileOp: Invalid instruction 46542f60
God of War: Chains of Olympus v1.17.1 2024-04-23 MIPSCompileOp: Invalid instruction 04040081
God of War: Chains of Olympus v1.17.1 2024-04-23 MIPSCompileOp: Invalid instruction b6f742c8
God of War: Chains of Olympus v1.17.1 2024-04-16 sceGeBreak(mode=0, unknown=08b9cffc): unknown ptr (valid)
God of War: Chains of Olympus v1.17.1 2024-04-16 sceGeBreak(mode=0, unknown=08a6ac58): unknown ptr (valid)
God of War: Chains of Olympus v1.16.6 2024-03-29 00000400=sceGeEdramSetAddrTranslation(00000000)
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 05e0fe40
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 07943700
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 0794f180
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 0796a680
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 07965780
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 07971b40
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 0796d640
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 07955180
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 07950e00
God of War: Chains of Olympus v1.17.1 2024-03-24 Jump to invalid address: 0795fc40