Message #2298022 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z: Tenkaichi Tag Team (ULES01456_1.00)

Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272

Status: new. 2 hits from 2023-03-10 12:04:24 to 2023-03-25 13:06:38 UTC. Message #2298022.

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