Message #2299931 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)

Ignoring possible texturing from framebuffer at 04158000 +0x100 / 480x272

Status: new. 1 hits from 2023-03-13 04:57:44 to 2023-03-13 04:57:44 UTC. Message #2299931.

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