Message #2305314 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: ソードアート・オンライン -インフィニティ・モーメント- (NPJH50701_1.00)

Ignoring possible texturing from framebuffer at 0413fc40 +0x140 / 256x272

Status: new. 1 hits from 2023-03-22 18:26:42 to 2023-03-22 18:26:42 UTC. Message #2305314.

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